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  Hyper Blazer  (Read 16280 times)
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Offline Momoko_Fan

Junior Member


Medals: 2



« Reply #30 - Posted 2010-03-03 04:14:03 »

Hi, I have a suggestion for the author. Please include a resolution selection or put the display into the currently set resolution. Because on low resolutions everything looks pixellated for me. Still game is very fun and love the 3D option (I have 3D glasses!).
Offline erikd

JGO Ninja


Medals: 16
Projects: 4
Exp: 14 years


Maximumisness


« Reply #31 - Posted 2010-03-03 20:59:49 »

+0 point if you don't whine and you demand nothing of the mods (simply saying "can you rate my game please" is fine) (sorry you loose a point here, do keep this rule in mind in future, buy hey still pretty good score Smiley)

I see that my attempt at being humble backfired here  Wink
I honestly didn't mean to whine though, and I don't think I demanded anything.
(Ok now I *am* whining  Grin)

Anyway, thanks a lot kapta!

Hi, I have a suggestion for the author. Please include a resolution selection or put the display into the currently set resolution. Because on low resolutions everything looks pixellated for me. Still game is very fun and love the 3D option (I have 3D glasses!).

Good point, I'll have a look. The choice of (low) resolution was just an attempt to make sure it could manage 60fps on as many machines as possible.
Thanks for the feedback!

Offline mike_bike_kite

Senior Member


Medals: 1
Projects: 2



« Reply #32 - Posted 2010-03-19 11:21:16 »

Erik

Not sure if you've made any changes but I tried playing your game Hyper Blazer and received an error saying unable to launch the application. The details are :
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BadFieldException[ Cache must be enabled for nativelib or installer-desc support,http://www.gagaplay.com/hypblazer/lwjgl_win32.jar]
  at com.sun.javaws.jnl.XMLFormat.handleResourceElement(Unknown Source)
   at com.sun.javaws.jnl.XMLFormat.access$800(Unknown Source)
   at com.sun.javaws.jnl.XMLFormat$2$1.visitElement(Unknown Source)
   at com.sun.javaws.jnl.XMLUtils.visitChildrenElements(Unknown Source)
   at com.sun.javaws.jnl.XMLFormat$2.visitElement(Unknown Source)
   at com.sun.javaws.jnl.XMLUtils.visitElements(Unknown Source)
   at com.sun.javaws.jnl.XMLFormat.buildResourcesDesc(Unknown Source)
   at com.sun.javaws.jnl.XMLFormat.parse(Unknown Source)
   at com.sun.javaws.jnl.LaunchDescFactory.buildDescriptor(Unknown Source)
   at com.sun.javaws.jnl.LaunchDescFactory.buildDescriptor(Unknown Source)
   at com.sun.javaws.jnl.LaunchDescFactory.buildDescriptor(Unknown Source)
   at com.sun.javaws.Main.launchApp(Unknown Source)
   at com.sun.javaws.Main.continueInSecureThread(Unknown Source)
   at com.sun.javaws.Main$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

This error was in the error console as well:
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Error: GadrmGeneralWrapper is not defined
Source File: chrome://gadrm/content/gadrm.js
Line: 150


I'm on XP, Firefox 1.6, running java 6.17

Of course it might also be my own stupidity but I thought I'd give you a heads up.

Mike

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Offline Mattedatten

Senior Newbie





« Reply #33 - Posted 2010-08-27 10:39:07 »

Great game
"Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic. "
Then this will be a bump, kind of

I downloaded the jnpl file to my school laptop, it's really a great game that entartains for a good while, without much thinking  Grin

Just a question, I dont know the rules of things like this, I'm new here after all, but can you release a runnable version that doesn't need a internet connection?
The jnpl file downloads the game every time, and we haven't got wireless access all over school soo  Roll Eyes
Offline erikd

JGO Ninja


Medals: 16
Projects: 4
Exp: 14 years


Maximumisness


« Reply #34 - Posted 2010-08-30 10:11:45 »

Thanks for the feedback. Nice to hear something nice about it after the android version completely bombed (commercially at least)  Roll Eyes

I've just changed the JNLP so that you should now also be able to play it off-line too.

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