Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (497)
Games in Android Showcase (114)
games submitted by our members
Games in WIP (563)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Help: A Good J2ME Rpg for reference  (Read 10435 times)
0 Members and 1 Guest are viewing this topic.
Offline thirdy

Junior Newbie




Jerry Cantrell - Degradation Trip, great music!


« Posted 2009-05-12 13:53:47 »

Hi, new here. Most of my experience in Java is with Web apps, swing, and recently I did a J2ME application for my internship using the super complex PIM api  Grin and I just finished our Thesis prototype, a MIDlet that uses, WMA and MMAPI.

I tried making a rpg game before using the Game API but I felt that my code is not clean and is bad at oop design. Just this morning I started thinking of making a J2me RPG, but this time I would ask help from the PRO's.

I'm looking for all the resources for making an RPG in J2ME, all the important rpg elements and  concepts (eg. restricting a sprite to pass through a tree w/c I impl it using collidesWith(sprite) b4, is that good?) and ultimately a J2me rpg source code made by a PRO like all the people here  Grin

I will really appreciate all the help I can get, thank you very much in advance!

Jerry Cantrell - Degradation Trip, great music!<br />then I read Crayon Shin-chan manga and recently Angel Denetsu manga Cheesy
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #1 - Posted 2009-05-12 18:00:15 »

Quote from: Conflux
I hope this topic does not deal only with J2ME.

For all of you who want to create RPG games, heres a really great article concerning game design of rpg (and mmorpg).

http://mu.ranter.net/theory/printversion.html

a must read! 
From another topic.

Also, an RPG in J2ME is going to be the same as an RPG in Java or C++, just API calls are going to be different. Just look around the net for any open source RPG and for any open source J2ME game, then combine the two.

See my work:
OTC Software
Offline thirdy

Junior Newbie




Jerry Cantrell - Degradation Trip, great music!


« Reply #2 - Posted 2009-05-13 02:04:55 »

thanks for the reply. I think I'll just go with Slick, j2me development is too much to test although I recently learned catching RuntimeExceptions in a real device, really helpful. thanks again

Jerry Cantrell - Degradation Trip, great music!<br />then I read Crayon Shin-chan manga and recently Angel Denetsu manga Cheesy
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline CyanPrime
« Reply #3 - Posted 2009-08-30 07:40:20 »

I have an old Zelda RPG I made in J2ME. Would you like the source for that?
Offline lightbringer

Senior Newbie




Lone Wolf


« Reply #4 - Posted 2009-11-21 10:29:27 »

You probably won't get to see the source, but Sigmore Mines 2 is a nice little J2ME RPG (more like a visual roguelike) that you could look at to get an idea of how it could work.

Edit: Uhh, May, huh. Sorry bout that, didn't notice. No delete button, either :S

Offline thirdy

Junior Newbie




Jerry Cantrell - Degradation Trip, great music!


« Reply #5 - Posted 2010-01-08 01:08:47 »

You probably won't get to see the source, but Sigmore Mines 2 is a nice little J2ME RPG (more like a visual roguelike) that you could look at to get an idea of how it could work.

Edit: Uhh, May, huh. Sorry bout that, didn't notice. No delete button, either :S

cool! I like how the camera moves while moving the character

@CyanPrime
sure!

Jerry Cantrell - Degradation Trip, great music!<br />then I read Crayon Shin-chan manga and recently Angel Denetsu manga Cheesy
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

BurntPizza (22 views)
2014-09-19 03:14:18

Dwinin (35 views)
2014-09-12 09:08:26

Norakomi (62 views)
2014-09-10 13:57:51

TehJavaDev (90 views)
2014-09-10 06:39:09

Tekkerue (44 views)
2014-09-09 02:24:56

mitcheeb (65 views)
2014-09-08 06:06:29

BurntPizza (48 views)
2014-09-07 01:13:42

Longarmx (35 views)
2014-09-07 01:12:14

Longarmx (40 views)
2014-09-07 01:11:22

Longarmx (37 views)
2014-09-07 01:10:19
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!