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  Help About .Java File in Module  (Read 882 times)
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Offline jaypaul

Senior Newbie




Game Programmer


« Posted 2009-04-29 11:03:06 »

Hi Friends,

I need to avoid placing all the things into one big source. So I'd like to place
the different elements into separate modules.

Ideally, I would like a separate .java file for each module: tile engine, vm and graphics.

so, I'm confused about that how I could do that. Could anybody give me any hints or tips on
how to do this ?

also i'd like to tell you that I'm working with Net Beans but Not sure if that has anything to do with it.

your answers would be helpful.

Thanks
Jay
Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Reply #1 - Posted 2009-04-29 12:59:44 »

http://java.sun.com/docs/books/tutorial/

It's awesome.

Play Minecraft!
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #2 - Posted 2009-04-30 01:12:11 »

Hahaha, good answer.

Yeah, if you're thinking that having multiple .java files is a "feature" then that's sort of a red flag that you haven't been developing in Java for very long at all. Having multiple .java files is a necessity, and anyone who has learned very much of Java at all will know all about it.

In NetBeans, look for "Add Class" somewhere.
(Also, this isn't a Networking question, so should be moved to Clueless Newbies)

See my work:
OTC Software
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Legends of Yore - The Casual Retro Roguelike
Offline Json

Junior Member


Exp: 7 years



« Reply #3 - Posted 2009-04-30 10:27:59 »

Indeed, look at the Java Object-Oriented Programming pages.

http://java.sun.com/docs/books/tutorial/java/concepts/

// Json
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