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  Help About .Java File in Module  (Read 1154 times)
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Offline jaypaul

Senior Newbie

Game Programmer

« Posted 2009-04-29 09:03:06 »

Hi Friends,

I need to avoid placing all the things into one big source. So I'd like to place
the different elements into separate modules.

Ideally, I would like a separate .java file for each module: tile engine, vm and graphics.

so, I'm confused about that how I could do that. Could anybody give me any hints or tips on
how to do this ?

also i'd like to tell you that I'm working with Net Beans but Not sure if that has anything to do with it.

your answers would be helpful.

Offline Markus_Persson

JGO Wizard

Medals: 19
Projects: 19

Mojang Specifications

« Reply #1 - Posted 2009-04-29 10:59:44 »

It's awesome.

Play Minecraft!
Offline Eli Delventhal

JGO Kernel

Medals: 42
Projects: 11
Exp: 10 years

Game Engineer

« Reply #2 - Posted 2009-04-29 23:12:11 »

Hahaha, good answer.

Yeah, if you're thinking that having multiple .java files is a "feature" then that's sort of a red flag that you haven't been developing in Java for very long at all. Having multiple .java files is a necessity, and anyone who has learned very much of Java at all will know all about it.

In NetBeans, look for "Add Class" somewhere.
(Also, this isn't a Networking question, so should be moved to Clueless Newbies)

See my work:
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Offline Json

Junior Devvie

Exp: 7 years

« Reply #3 - Posted 2009-04-30 08:27:59 »

Indeed, look at the Java Object-Oriented Programming pages.

// Json
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