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  help in tamagtochi  (Read 1810 times)
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Offline yehey

Junior Newbie

« Posted 2009-04-04 11:25:52 »

I am programming for a simulation of tamagotchi in Java... Does anyone know what to do? pls...
Offline h3ckboy

JGO Coder

Medals: 5

« Reply #1 - Posted 2009-04-04 11:27:17 »

do you mean the entire game?

orthe animation?

be mnore specific.
Offline yehey

Junior Newbie

« Reply #2 - Posted 2009-04-04 13:51:50 »

the game itself...

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Offline h3ckboy

JGO Coder

Medals: 5

« Reply #3 - Posted 2009-04-04 14:01:03 »

have you every made a game before.

if not got to

if you have, you may want to check out slick (
Slick is built off of LWJGL. Then learn about state based games.

Structure of the game:

  • you will need a menu( for choosing what you want with your tamagatchi)
  • then you will need a main loop (if yuo are using slick, this is covered for you.)
  • You gotta have an init() method. It will initiate all of the sprites and such
  • You must have a render() method. It draws everything
  • And an update() method for all the logic
  • You going to have a method which is called when a key is pressed (jsut google "key listening in java"
  • In the update() method you are going ot have to chekc which event you are in. get It from what was choosen in the menu
  • Then make a switch depending on what you are doing
  • Have whatever is going to happen.

that should be most of it.

hope I could help Smiley
Offline yehey

Junior Newbie

« Reply #4 - Posted 2009-04-04 14:03:36 »

thank you very much!!! appreciate it...
Offline h3ckboy

JGO Coder

Medals: 5

« Reply #5 - Posted 2009-04-04 14:51:44 »

btw, jsu tout of curiouosity, is htis you first game?
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