Java-Gaming.org    
Featured games (91)
games approved by the League of Dukes
Games in Showcase (581)
games submitted by our members
Games in WIP (500)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  IMI Labs hiring Software Engineer (Virtual World Focus)  (Read 2594 times)
0 Members and 1 Guest are viewing this topic.
Offline ZeitgeistGames

Innocent Bystander





« Posted 2009-04-02 23:25:50 »

IMI Labs is looking for an experienced software engineer to create compelling 2D, 2.5D, and 3D virtual worlds and multi-player environments.  If you know your design patterns, and feel passionately about them, you're our kind of programmer.  This position is to be performed on-site and will be full time with benefits.

Responsibilities:

    * Develop web-embedded virtual world front-ends
    * Contribute to multi-player server development as needed
    * Make code contributions to open source projects as appropriate
    * Stay current on the latest developments in virtual world platforms and social technology

Qualifications:

    * BS in Computer Science or related or equivalent experience
    * 5+ years of software real-world development experience
    * Experience with network architectures/protocols and asynchronous programming and I/O
    * Low-level programming experience (manipulating bits & bytes directly)
    * Good grasp of 3D programming and related concepts (3D geometry, texture mapping, matrices, etc)
    * Exceptional communication skills, specifically for visually diagramming and verbally describing software components

Bonus:

    * Flash/AS3
    * C#/Mono, Java, and/or C++
    * Development, design, and consumption of web services
    * Specific game engine or game engine components (e.g. Torque, Unity3D, jMonkeyEngine, ODE, Ogre, etc)
    * Specific virtual world experience
    * Prior contributions to open source projects
    * Agile development experience

If interested please email your cover letter, resume, and relevant demo material or code samples to: jobs@zeitgeistgames.com.
Offline DzzD
« Reply #1 - Posted 2009-04-02 23:36:12 »

just to know , where "on-site" means, at least the country ?

Offline princec

JGO Kernel


Medals: 284
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #2 - Posted 2009-04-02 23:39:34 »

Looks like Florida, USA.

Cas Smiley

Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (55 views)
2014-04-15 18:08:23

BurntPizza (53 views)
2014-04-15 03:46:01

UprightPath (66 views)
2014-04-14 17:39:50

UprightPath (49 views)
2014-04-14 17:35:47

Porlus (66 views)
2014-04-14 15:48:38

tom_mai78101 (90 views)
2014-04-10 04:04:31

BurntPizza (151 views)
2014-04-08 23:06:04

tom_mai78101 (247 views)
2014-04-05 13:34:39

trollwarrior1 (204 views)
2014-04-04 12:06:45

CJLetsGame (211 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!