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  Software rendering for JME?  (Read 6779 times)
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Offline zingbat

Senior Member




Java games rock!


« Posted 2009-04-01 23:53:30 »

Is this possible and has anyone done it?

Offline gouessej

JGO Ninja


Medals: 33
Projects: 1


TUER


« Reply #1 - Posted 2009-04-03 11:49:36 »

Is this possible and has anyone done it?


As far as I know, it is not possible, JMonkeyEngine relies on hardware acceleration through OpenGL via LWJGL and JOGL (as an option in 2.0).

Offline Orangy Tang

JGO Kernel


Medals: 48
Projects: 11


Monkey for a head


« Reply #2 - Posted 2009-04-03 12:07:30 »

If you want a 3d engine which can do software and hardware rendering then your best bet is probably jPCT

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Offline DzzD
« Reply #3 - Posted 2009-04-03 14:28:04 »

or 3DzzD  Tongue

Offline gouessej

JGO Ninja


Medals: 33
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TUER


« Reply #4 - Posted 2009-04-06 06:56:34 »

or 3DzzD  Tongue
+1

Offline Cero
« Reply #5 - Posted 2009-04-30 10:15:56 »

or Java3D ?

Offline gouessej

JGO Ninja


Medals: 33
Projects: 1


TUER


« Reply #6 - Posted 2009-04-30 17:46:40 »

or Java3D ?
Are you sure it can work in software rendering?

Offline tom
« Reply #7 - Posted 2009-04-30 18:50:41 »

Java3D do not have software rendering. It has DirectX, OpenGL (custom JNI) and JOGL renderer.

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