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  Discussing Code from book "Java2 Game Program  (Read 1914 times)
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Offline Serethos

Junior Member




Java games rock!


« Posted 2003-09-15 20:22:42 »

ive worked a lot with the book "Java 2 game programming" by Thomas Petchel.

but in the deep space of his magix game engine i need to discuss some code he has developed for animating and managing animation-strips.

so if anyone has also read the book or wants to spent a little time to look through the passages (i can send it anyone) it would be a great help.

MODERATOR: do not reply in this thread asking for a copy of the book. Contact the poster directly, using the IM options on this post
Offline blahblahblahh

JGO Coder


Medals: 1


http://t-machine.org


« Reply #1 - Posted 2005-07-21 17:44:53 »

Deleted all the me-too posts.

I'm assuming the OP only has one copy - it would be illegal to send copies other than those he had bought. If you want a copy for yourself, try: http://www.amazon.com/exec/obidos/tg/sim-explorer/explore-items/-/1931841071/0/101/1/none/purchase/ref%3Dpd%5Fsxp%5Fr0/102-9560313-5485754

I'm also guessing that what Serethos actually meant was "I can send you the excerpts I'm having trouble with" Wink, not "I can send you a free copy of someone else's book"

malloc will be first against the wall when the revolution comes...
Offline Serethos

Junior Member




Java games rock!


« Reply #2 - Posted 2005-07-27 12:45:20 »

Indeed, i noticed that my Thread wasn't a too good idea. Most only wanted a "cheap"
copy of the book - with the price i have paid i could have supported a little country
with wheat for a whole year  Grin.
I think this Thread can be closed, if I doubt on any passages, I will post the code
directly.
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