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  chronicles of surbania  (Read 21461 times)
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Offline SunshineKiller

Junior Duke





« Reply #90 - Posted 2009-04-18 00:09:14 »

But it doesnt seem like an rpg ...
its more of a platform rpg Smiley

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Offline h3ckboy

JGO Coder


Medals: 5



« Reply #91 - Posted 2009-04-18 06:23:59 »

if you read how the game has progressed, it is an rpg.

There is an inventory shops, npc, soon to be quests.

oh update on the quests, I have gotten the basics down. I just ned to add enemies to the first quest and it is done.

It is kinda funny, cause I didnt even men for it to be n rpg at  first. I was going to make a heli-attack clone Tongue
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #92 - Posted 2009-04-19 06:42:18 »

1.8.6 is out.

quests work

finish the quest and you willg et 15 dinar, and 100 exp!
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Offline Corvinex

Senior Duke


Projects: 1


Work Hard, Go Pro.


« Reply #93 - Posted 2009-04-19 06:56:24 »

Nice job so far, I'm sure you are learning a lot working on the game.

I'm confused why some enemies get stuck on the passageways and some don't, I guess its a bug.

"Do what you love and you'll never work a day in your life."
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Old Games
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #94 - Posted 2009-04-19 11:23:19 »

it is actually a bug in a fix for a bug :/.

if a enemy si to close o the floor he gets stuck in it for some reason, so I raised him a few pixels, but that makes him collide witht eh top.


and yeah, I am learning tons wiht this game.

I am confused about jthat glitch :/.
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #95 - Posted 2009-04-19 13:26:49 »

I am trying to make my game an applet.

I get this though

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java.lang.ExceptionInInitializerError
   at org.lwjgl.Sys.createImplementation(Sys.java:109)
   at org.lwjgl.Sys.<clinit>(Sys.java:97)
   at org.newdawn.slick.GameContainer.getTime(GameContainer.java:424)
   at org.newdawn.slick.GameContainer.<init>(GameContainer.java:96)
   at org.newdawn.slick.AppletGameContainer$Container.<init>(AppletGameContainer.java:196)
   at org.newdawn.slick.AppletGameContainer.init(AppletGameContainer.java:91)
   at sun.applet.AppletPanel.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.security.AccessControlException: access denied (java.util.PropertyPermission org.lwjgl.util.Debug read)
   at java.security.AccessControlContext.checkPermission(Unknown Source)
   at java.security.AccessController.checkPermission(Unknown Source)
   at java.lang.SecurityManager.checkPermission(Unknown Source)
   at java.lang.SecurityManager.checkPropertyAccess(Unknown Source)
   at java.lang.System.getProperty(Unknown Source)
   at java.lang.Boolean.getBoolean(Unknown Source)
   at org.lwjgl.LWJGLUtil$4.run(LWJGLUtil.java:451)
   at java.security.AccessController.doPrivileged(Native Method)
   at org.lwjgl.LWJGLUtil.getPrivilegedBoolean(LWJGLUtil.java:449)
   at org.lwjgl.LWJGLUtil.<clinit>(LWJGLUtil.java:268)
   ... 8 more


and yes my game is signed, I will keep trying to figure it out.
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #96 - Posted 2009-04-20 10:32:22 »

does no1 know, or is it that no1 has read it?
Offline gouessej
« Reply #97 - Posted 2009-04-20 10:54:20 »

I get this too Sad:
Quote
java.lang.ExceptionInInitializerError
   at org.lwjgl.Sys.createImplementation(Sys.java:109)
   at org.lwjgl.Sys.<clinit>(Sys.java:97)
   at org.newdawn.slick.GameContainer.getTime(GameContainer.java:424)
   at org.newdawn.slick.GameContainer.<init>(GameContainer.java:96)
   at org.newdawn.slick.AppletGameContainer$Container.<init>(AppletGameContainer.java:196)
   at org.newdawn.slick.AppletGameContainer.init(AppletGameContainer.java:91)
   at sun.applet.AppletPanel.run(AppletPanel.java:424)
   at java.lang.Thread.run(Thread.java:619)
Caused by: java.security.AccessControlException: access denied (java.util.PropertyPermission org.lwjgl.util.Debug read)
   at java.security.AccessControlContext.checkPermission(AccessControlContext.java:323)
   at java.security.AccessController.checkPermission(AccessController.java:546)
   at java.lang.SecurityManager.checkPermission(SecurityManager.java:532)
   at java.lang.SecurityManager.checkPropertyAccess(SecurityManager.java:1285)
   at java.lang.System.getProperty(System.java:652)
   at java.lang.Boolean.getBoolean(Boolean.java:221)
   at org.lwjgl.LWJGLUtil$4.run(LWJGLUtil.java:451)
   at java.security.AccessController.doPrivileged(Native Method)
   at org.lwjgl.LWJGLUtil.getPrivilegedBoolean(LWJGLUtil.java:449)
   at org.lwjgl.LWJGLUtil.<clinit>(LWJGLUtil.java:268)
   ... 8 more
basic: Exception: java.lang.ExceptionInInitializerError

Offline kappa
« League of Dukes »

JGO Kernel


Medals: 78
Projects: 15


★★★★★


« Reply #98 - Posted 2009-04-20 10:57:25 »

are all the jars signed with same certificate? including your game jars, lwjgl jar and slick jar?
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #99 - Posted 2009-04-20 11:17:16 »

i tried that with the lwjgl jar, I didnt do ti to the slick though.

1 sec I try that.
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Offline h3ckboy

JGO Coder


Medals: 5



« Reply #100 - Posted 2009-04-20 11:24:13 »

I got this

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java.lang.NoClassDefFoundError: Could not initialize class org.lwjgl.Sys
   at org.newdawn.slick.GameContainer.getTime(GameContainer.java:424)
   at org.newdawn.slick.GameContainer.<init>(GameContainer.java:96)
   at org.newdawn.slick.AppletGameContainer$Container.<init>(AppletGameContainer.java:196)
   at org.newdawn.slick.AppletGameContainer.init(AppletGameContainer.java:91)
   at sun.applet.AppletPanel.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)


I know it means that I dont have it included, here is my applet code:

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<applet code="org.newdawn.slick.AppletGameContainer" archive="slickapplet.jar,slick.jar,lwjgl.jar" width="640" height="480"> 
      <param name="game" value="MyGame">
</applet>


thx in advance
Offline kappa
« League of Dukes »

JGO Kernel


Medals: 78
Projects: 15


★★★★★


« Reply #101 - Posted 2009-04-20 11:54:46 »

h3ckboy heres an example applet that uses slick, just replace the tong.jar with your own game jar, make the appropriate changes to the html and then sign all jars with your own certificate.

should hopefully get you going with slick applets.
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #102 - Posted 2009-04-20 12:28:04 »

kk. that is actually the example I got my applet code from, but Il try it all again :/
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #103 - Posted 2009-04-20 13:32:22 »

k thx what oyu gave me is way different.

I did what you said and changed the tong.jar.

and I get this now:

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an error occured while loading this applet.
please contact support to resolve this issue.
fatal error(4):null


this was NOT in the console. This apeared int eh applet area.

it probably has to do with some pictures not existing.
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #104 - Posted 2009-04-20 13:37:32 »

just found out what the real problem is.

it cannot find the natives.

Wich I included the jar.

I will just upload all of the natives for ever singel OS :/

I am leaving first, so if this is dumg idea please tell me Smiley.
Offline kappa
« League of Dukes »

JGO Kernel


Medals: 78
Projects: 15


★★★★★


« Reply #105 - Posted 2009-04-20 13:43:54 »

error(4) usually means a jar specified in the html is missing, all the jars must be uploaded, including the ones with the natives in them.
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #106 - Posted 2009-04-20 18:07:24 »

yeah, the example you gave me was very flawed. I got another I found int he slick wiki.

I got far, the lwjgl loading thing apeared, and got half way.

I get this though:

Fatal error occured (5): error in opening zip file

I dont even have any zips. I dont think I should either.

EDIT:

figured out that it happens with the natives.
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #107 - Posted 2009-04-20 19:01:20 »

k I fixed that.

I got it all working with only the class.

but how can I do it with a jar. It says to do it [name of jar].[name of class]. but it doesnt work :/
Offline kappa
« League of Dukes »

JGO Kernel


Medals: 78
Projects: 15


★★★★★


« Reply #108 - Posted 2009-04-20 19:06:04 »

a bit difficult to tell whats your doing wrong from just that description, if you can provide your game jar, i can have a look for you and create an applet for you if you like?
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #109 - Posted 2009-04-20 21:46:43 »

the jar link is on the homepage.
Offline kappa
« League of Dukes »

JGO Kernel


Medals: 78
Projects: 15


★★★★★


« Reply #110 - Posted 2009-04-20 21:59:16 »

please find a working slick applet of your jar here.

notice the changes to your jar as the files that should not be in there have been removed.
Offline CyanPrime
« Reply #111 - Posted 2009-04-21 04:40:21 »

Walked through the first door in jnlp version and crashed....

Tried the test jar and it didn't start...

What ever that applet does doesn't work...

How do I talk to people?
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #112 - Posted 2009-04-21 07:21:56 »

the door, I dont know why taht happens.

the test applet isnt even teh game. I made a smal example slick program so that it could load faster.
Offline bobjob

JGO Knight


Medals: 10
Projects: 4


David Aaron Muhar


« Reply #113 - Posted 2009-04-25 15:06:24 »

Walked through the first door in jnlp version and crashed....

Tried the test jar and it didn't start...

What ever that applet does doesn't work...

How do I talk to people?

I also went through the Red door, and the game Ended.
but if you go up to those 2 guys, and shoot on them, you enter a different room

My Projects
Games, Webcam chat, Video screencast, PDF tools.

Javagaming.org with chat room
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #114 - Posted 2009-04-25 16:48:30 »

yeah that is supposed to happen

if you press space on an npc it activates it.
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #115 - Posted 2009-04-25 20:10:56 »

umm, well I have finished the arena, it is not uploaded though :/.
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #116 - Posted 2009-05-04 11:33:09 »

ok, I just felt the urge to make a chat (I know kinda useless).

It is pretty much done, there is just some really dumb glitch. When I send a message, it will just go to a random location, it isnt even alphabetical.
Offline markmistry

Junior Duke





« Reply #117 - Posted 2009-05-04 14:27:00 »

It makes me feel a lot happier knowing im not the only person that has teething problems :O).
Your learning game programming the same way i am :O) Practice makes perfect :O)
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #118 - Posted 2009-05-07 19:39:24 »

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java.lang.UnsupportedClassVersionError: Bad version number in .class file
   at java.lang.ClassLoader.defineClass1(Native Method)
   at java.lang.ClassLoader.defineClass(ClassLoader.java:675)
   at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:124)
   at java.net.URLClassLoader.defineClass(URLClassLoader.java:260)
   at java.net.URLClassLoader.access$100(URLClassLoader.java:56)
   at java.net.URLClassLoader$1.run(URLClassLoader.java:195)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.net.URLClassLoader.findClass(URLClassLoader.java:188)
   at com.sun.jnlp.JNLPClassLoader.findClass(JNLPClassLoader.java:256)
   at java.lang.ClassLoader.loadClass(ClassLoader.java:316)
   at java.lang.ClassLoader.loadClass(ClassLoader.java:251)
   at com.sun.javaws.Launcher.doLaunchApp(Launcher.java:1083)
   at com.sun.javaws.Launcher.run(Launcher.java:105)
   at java.lang.Thread.run(Thread.java:613)


I'm guessing this is because I don't have Java 6?

See my work:
OTC Software
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #119 - Posted 2009-05-08 07:10:54 »

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<j2se version="1.4+" href="http://java.sun.com/products/autodl/j2se" initial-heap-size="32m" max-heap-size="256m"/>  


doesnt this make it work for java 1.5 as well?
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