SunshineKiller
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Reply #90 - Posted
2009-04-18 02:09:14 » |
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But it doesnt seem like an rpg ...
its more of a platform rpg 
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h3ckboy
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Reply #91 - Posted
2009-04-18 08:23:59 » |
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if you read how the game has progressed, it is an rpg. There is an inventory shops, npc, soon to be quests. oh update on the quests, I have gotten the basics down. I just ned to add enemies to the first quest and it is done. It is kinda funny, cause I didnt even men for it to be n rpg at first. I was going to make a heli-attack clone 
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h3ckboy
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Reply #92 - Posted
2009-04-19 08:42:18 » |
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1.8.6 is out.
quests work
finish the quest and you willg et 15 dinar, and 100 exp!
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Games published by our own members! Check 'em out!
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Corvinex
Senior Member    Projects: 1
Work Hard, Go Pro.
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Reply #93 - Posted
2009-04-19 08:56:24 » |
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Nice job so far, I'm sure you are learning a lot working on the game.
I'm confused why some enemies get stuck on the passageways and some don't, I guess its a bug.
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h3ckboy
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Reply #94 - Posted
2009-04-19 13:23:19 » |
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it is actually a bug in a fix for a bug :/.
if a enemy si to close o the floor he gets stuck in it for some reason, so I raised him a few pixels, but that makes him collide witht eh top.
and yeah, I am learning tons wiht this game.
I am confused about jthat glitch :/.
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h3ckboy
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Reply #95 - Posted
2009-04-19 15:26:49 » |
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I am trying to make my game an applet. I get this though 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
| java.lang.ExceptionInInitializerError at org.lwjgl.Sys.createImplementation(Sys.java:109) at org.lwjgl.Sys.<clinit>(Sys.java:97) at org.newdawn.slick.GameContainer.getTime(GameContainer.java:424) at org.newdawn.slick.GameContainer.<init>(GameContainer.java:96) at org.newdawn.slick.AppletGameContainer$Container.<init>(AppletGameContainer.java:196) at org.newdawn.slick.AppletGameContainer.init(AppletGameContainer.java:91) at sun.applet.AppletPanel.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Caused by: java.security.AccessControlException: access denied (java.util.PropertyPermission org.lwjgl.util.Debug read) at java.security.AccessControlContext.checkPermission(Unknown Source) at java.security.AccessController.checkPermission(Unknown Source) at java.lang.SecurityManager.checkPermission(Unknown Source) at java.lang.SecurityManager.checkPropertyAccess(Unknown Source) at java.lang.System.getProperty(Unknown Source) at java.lang.Boolean.getBoolean(Unknown Source) at org.lwjgl.LWJGLUtil$4.run(LWJGLUtil.java:451) at java.security.AccessController.doPrivileged(Native Method) at org.lwjgl.LWJGLUtil.getPrivilegedBoolean(LWJGLUtil.java:449) at org.lwjgl.LWJGLUtil.<clinit>(LWJGLUtil.java:268) ... 8 more |
and yes my game is signed, I will keep trying to figure it out.
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h3ckboy
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Reply #96 - Posted
2009-04-20 12:32:22 » |
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does no1 know, or is it that no1 has read it?
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gouessej
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Reply #97 - Posted
2009-04-20 12:54:20 » |
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I get this too  : java.lang.ExceptionInInitializerError at org.lwjgl.Sys.createImplementation(Sys.java:109) at org.lwjgl.Sys.<clinit>(Sys.java:97) at org.newdawn.slick.GameContainer.getTime(GameContainer.java:424) at org.newdawn.slick.GameContainer.<init>(GameContainer.java:96) at org.newdawn.slick.AppletGameContainer$Container.<init>(AppletGameContainer.java:196) at org.newdawn.slick.AppletGameContainer.init(AppletGameContainer.java:91) at sun.applet.AppletPanel.run(AppletPanel.java:424) at java.lang.Thread.run(Thread.java:619) Caused by: java.security.AccessControlException: access denied (java.util.PropertyPermission org.lwjgl.util.Debug read) at java.security.AccessControlContext.checkPermission(AccessControlContext.java:323) at java.security.AccessController.checkPermission(AccessController.java:546) at java.lang.SecurityManager.checkPermission(SecurityManager.java:532) at java.lang.SecurityManager.checkPropertyAccess(SecurityManager.java:1285) at java.lang.System.getProperty(System.java:652) at java.lang.Boolean.getBoolean(Boolean.java:221) at org.lwjgl.LWJGLUtil$4.run(LWJGLUtil.java:451) at java.security.AccessController.doPrivileged(Native Method) at org.lwjgl.LWJGLUtil.getPrivilegedBoolean(LWJGLUtil.java:449) at org.lwjgl.LWJGLUtil.<clinit>(LWJGLUtil.java:268) ... 8 more basic: Exception: java.lang.ExceptionInInitializerError
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kappa
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Reply #98 - Posted
2009-04-20 12:57:25 » |
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are all the jars signed with same certificate? including your game jars, lwjgl jar and slick jar?
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h3ckboy
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Reply #99 - Posted
2009-04-20 13:17:16 » |
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i tried that with the lwjgl jar, I didnt do ti to the slick though.
1 sec I try that.
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Games published by our own members! Check 'em out!
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h3ckboy
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Reply #100 - Posted
2009-04-20 13:24:13 » |
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I got this 1 2 3 4 5 6 7
| java.lang.NoClassDefFoundError: Could not initialize class org.lwjgl.Sys at org.newdawn.slick.GameContainer.getTime(GameContainer.java:424) at org.newdawn.slick.GameContainer.<init>(GameContainer.java:96) at org.newdawn.slick.AppletGameContainer$Container.<init>(AppletGameContainer.java:196) at org.newdawn.slick.AppletGameContainer.init(AppletGameContainer.java:91) at sun.applet.AppletPanel.run(Unknown Source) at java.lang.Thread.run(Unknown Source) |
I know it means that I dont have it included, here is my applet code: 1 2 3
| <applet code="org.newdawn.slick.AppletGameContainer" archive="slickapplet.jar,slick.jar,lwjgl.jar" width="640" height="480"> <param name="game" value="MyGame"> </applet> |
thx in advance
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kappa
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Reply #101 - Posted
2009-04-20 13:54:46 » |
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h3ckboy heres an example applet that uses slick, just replace the tong.jar with your own game jar, make the appropriate changes to the html and then sign all jars with your own certificate. should hopefully get you going with slick applets.
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h3ckboy
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Reply #102 - Posted
2009-04-20 14:28:04 » |
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kk. that is actually the example I got my applet code from, but Il try it all again :/
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h3ckboy
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Reply #103 - Posted
2009-04-20 15:32:22 » |
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k thx what oyu gave me is way different. I did what you said and changed the tong.jar. and I get this now: 1 2 3
| an error occured while loading this applet. please contact support to resolve this issue. fatal error(4):null |
this was NOT in the console. This apeared int eh applet area. it probably has to do with some pictures not existing.
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h3ckboy
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Reply #104 - Posted
2009-04-20 15:37:32 » |
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just found out what the real problem is. it cannot find the natives. Wich I included the jar. I will just upload all of the natives for ever singel OS :/ I am leaving first, so if this is dumg idea please tell me  .
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kappa
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Reply #105 - Posted
2009-04-20 15:43:54 » |
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error(4) usually means a jar specified in the html is missing, all the jars must be uploaded, including the ones with the natives in them.
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h3ckboy
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Reply #106 - Posted
2009-04-20 20:07:24 » |
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yeah, the example you gave me was very flawed. I got another I found int he slick wiki.
I got far, the lwjgl loading thing apeared, and got half way.
I get this though:
Fatal error occured (5): error in opening zip file
I dont even have any zips. I dont think I should either.
EDIT:
figured out that it happens with the natives.
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h3ckboy
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Reply #107 - Posted
2009-04-20 21:01:20 » |
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k I fixed that.
I got it all working with only the class.
but how can I do it with a jar. It says to do it [name of jar].[name of class]. but it doesnt work :/
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kappa
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Reply #108 - Posted
2009-04-20 21:06:04 » |
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a bit difficult to tell whats your doing wrong from just that description, if you can provide your game jar, i can have a look for you and create an applet for you if you like?
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h3ckboy
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Reply #109 - Posted
2009-04-20 23:46:43 » |
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the jar link is on the homepage.
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kappa
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Reply #110 - Posted
2009-04-20 23:59:16 » |
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please find a working slick applet of your jar here. notice the changes to your jar as the files that should not be in there have been removed.
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CyanPrime
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Reply #111 - Posted
2009-04-21 06:40:21 » |
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Walked through the first door in jnlp version and crashed....
Tried the test jar and it didn't start...
What ever that applet does doesn't work...
How do I talk to people?
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h3ckboy
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Reply #112 - Posted
2009-04-21 09:21:56 » |
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the door, I dont know why taht happens.
the test applet isnt even teh game. I made a smal example slick program so that it could load faster.
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bobjob
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Reply #113 - Posted
2009-04-25 17:06:24 » |
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Walked through the first door in jnlp version and crashed....
Tried the test jar and it didn't start...
What ever that applet does doesn't work...
How do I talk to people?
I also went through the Red door, and the game Ended. but if you go up to those 2 guys, and shoot on them, you enter a different room
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h3ckboy
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Reply #114 - Posted
2009-04-25 18:48:30 » |
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yeah that is supposed to happen
if you press space on an npc it activates it.
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h3ckboy
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Reply #115 - Posted
2009-04-25 22:10:56 » |
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umm, well I have finished the arena, it is not uploaded though :/.
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h3ckboy
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Reply #116 - Posted
2009-05-04 13:33:09 » |
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ok, I just felt the urge to make a chat (I know kinda useless).
It is pretty much done, there is just some really dumb glitch. When I send a message, it will just go to a random location, it isnt even alphabetical.
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markmistry
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Reply #117 - Posted
2009-05-04 16:27:00 » |
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It makes me feel a lot happier knowing im not the only person that has teething problems :O). Your learning game programming the same way i am :O) Practice makes perfect :O)
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Eli Delventhal
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Reply #118 - Posted
2009-05-07 21:39:24 » |
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
| java.lang.UnsupportedClassVersionError: Bad version number in .class file at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(ClassLoader.java:675) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:124) at java.net.URLClassLoader.defineClass(URLClassLoader.java:260) at java.net.URLClassLoader.access$100(URLClassLoader.java:56) at java.net.URLClassLoader$1.run(URLClassLoader.java:195) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:188) at com.sun.jnlp.JNLPClassLoader.findClass(JNLPClassLoader.java:256) at java.lang.ClassLoader.loadClass(ClassLoader.java:316) at java.lang.ClassLoader.loadClass(ClassLoader.java:251) at com.sun.javaws.Launcher.doLaunchApp(Launcher.java:1083) at com.sun.javaws.Launcher.run(Launcher.java:105) at java.lang.Thread.run(Thread.java:613) |
I'm guessing this is because I don't have Java 6?
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h3ckboy
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Reply #119 - Posted
2009-05-08 09:10:54 » |
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1
| <j2se version="1.4+" href="http://java.sun.com/products/autodl/j2se" initial-heap-size="32m" max-heap-size="256m"/> |
doesnt this make it work for java 1.5 as well?
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