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  animate in air or not  (Read 1427 times)
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Offline h3ckboy

JGO Coder


Medals: 5



« Posted 2009-03-12 12:33:28 »

I am working on a simple 2-D game.

When you move the person int eh air, do you think they should animate as if on the ground?

I have already figured out how ot mkae it only move on the ground, but I am curious what other people think.
Offline Markus_Persson

JGO Wizard


Medals: 16
Projects: 19


Mojang Specifications


« Reply #1 - Posted 2009-03-12 13:45:42 »

Uh, no offense, but this seems like a rather trivial thing to start a new thread about..

In general, I don't like it when animations don't match the action.

Play Minecraft!
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #2 - Posted 2009-03-12 14:34:25 »

sry, I needed a public answer.

thx for the input Smiley.
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Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #3 - Posted 2009-03-12 17:20:16 »

Depends on the game and depends on your own personal preference, seeing as you're the developer here. I wouldn't have it running, I'd have it playing a jump animation instead.

See my work:
OTC Software
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #4 - Posted 2009-03-12 20:59:21 »

ok, thanks for the input Smiley
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