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  Multiplayer Pool/Billiards Site  (Read 1317 times)
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Offline LoneAspen

Junior Newbie





« Posted 2009-03-09 15:09:43 »

I have a new (3 months old) pool site I've created in the past 6 months of so.  It's still getting alot of updates and changes, but it's pretty interesting.   I have 8 ball, 9 ball and cutthroat pool so far.

Details:
Game Client:  Java - no external libs, no security warnings
Game Server: C#
WebServer: Asp.net C#
Database: MSSQL 2005 (Enterprise)

Game Server did well at 200 concurrent users, although I normally never see more than 20 at a time.

Take a look if you like, and let me know what you think!

www.loneaspen.com  (to avoid registration, just click on a lobby under game lobby live status)


Offline Juriy

Junior Member





« Reply #1 - Posted 2009-03-10 11:11:46 »

Unfortunately I coudn't play your game. It seems to be a connection problem: I'm behind a firewall that cuts your game traffic (making alternative HTTP connection would be a nice feature for users like me).

One more thing that I've noticed is look and feel: better invest some effort in changing standard LaF with something more game-related (I've done this on my current project that is not yet published and I'm happy with results). I've used synth and it took about 15 man/days (including designer's work) to make really good-looking skin for my games.


http://voituk.kiev.ua - java tutorials, tips and tricks (Russian)
Offline LoneAspen

Junior Newbie





« Reply #2 - Posted 2009-03-11 15:09:47 »

Unfortunately I coudn't play your game. It seems to be a connection problem: I'm behind a firewall that cuts your game traffic (making alternative HTTP connection would be a nice feature for users like me).

One more thing that I've noticed is look and feel: better invest some effort in changing standard LaF with something more game-related (I've done this on my current project that is not yet published and I'm happy with results). I've used synth and it took about 15 man/days (including designer's work) to make really good-looking skin for my games.

Thank you, I will take a look at synth and see it that will help the look a bit.  I myself am waiting for the artists drawings of what the site/game should look like, so I've been waiting on changing the UI in game.

The connection is TCP/IP - It should work well behind a firewall since the client makes the connection to the server.  I dont know if I can http, since the server has to be the same as the website (java security), and IIS would try to snatch all port 80 traffic.

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