Java-Gaming.org    
Featured games (91)
games approved by the League of Dukes
Games in Showcase (577)
games submitted by our members
Games in WIP (498)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1] 2
  ignore  |  Print  
  Applet VS Webstart , what do you prefer as a end user ?  (Read 7249 times)
0 Members and 1 Guest are viewing this topic.
Offline DzzD
« Posted 2009-03-08 16:32:32 »

Cool I finally found the pool button Smiley

I saw so many Webstart that could run as an Applet that I begin to wonder that if I am the only one to dislike the Webstart popup and its autoinstall program feature.

Your vote are welcome, please remember that we are talking from end user side.

Online Riven
« League of Dukes »

JGO Overlord


Medals: 605
Projects: 4
Exp: 16 years


Hand over your head.


« Reply #1 - Posted 2009-03-08 16:40:36 »

If the Java Plugin is not installed:
  • Applet -> you see an empty rectangle, with the 'yellow bar' offering you a JRE download.
  • Webstart -> bunch of XML replacing the entire webpage

Applet is the obvious winner, IMHO.



In case  Java is installed:
  • Applet -> might work, depending on JRE version / browser
  • Webstart -> good chance it actually works

Webstart wins hands down.

Hi, appreciate more people! Σ ♥ = ¾
Learn how to award medals... and work your way up the social rankings
Offline princec

JGO Kernel


Medals: 282
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #2 - Posted 2009-03-08 16:43:32 »

Now I've got 6.0u12, applet, every time - because they seem to work 100%, and start up nearly as fast as Flash.

Cas Smiley

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline DzzD
« Reply #3 - Posted 2009-03-08 17:26:18 »

Now I've got 6.0u12, applet, every time - because they seem to work 100%, and start up nearly as fast as Flash.

Cas Smiley
I keep my old 1.6-02 for compatibility purpose, but I got a huge smile when I read this sentence "start up nearly as fast as Flash." Great! Java on the Web client side can now come back from its cendra as the Phoenix.

Offline SimonH
« Reply #4 - Posted 2009-03-08 17:33:19 »

Applets.
I'm not keen on giving java free access through the firewall so I have to allow access for every webstart app (if I bother at all) which is a bore.
I get tired of all those bloody shortcuts that webstart creates also...
Webstart's only for useful security reasons - why use it otherwise?

People make games and games make people
Offline kappa
« League of Dukes »

JGO Kernel


Medals: 70
Projects: 15


★★★★★


« Reply #5 - Posted 2009-03-08 18:13:03 »

java plugin 2 installed then applet otherwise java web start.
Offline brackeen

Junior Member





« Reply #6 - Posted 2009-03-08 19:50:40 »

Applets.

JWS apps usually take longer to load and are more unpredictable in what you're going to get. Often they require more dialogs, too: loading dialog, trust dialog, and shortcut dialog. By the third dialog I'm thinking "jeez just show me the app already".
Offline thijs

Junior Member




Lava games rock!


« Reply #7 - Posted 2009-03-08 20:09:42 »

Definatly applets; They're all way backward compatible to java 1.1 (if you'd want and stick to the 1.1 syntax), their deployment is simple enough (require as few scary popups as possible) and run transparantly from within the browser like people are accustomed too with webapps.

<a href="http://www.dzzd.net">3DzzD!</a>
<a href="http://www.arcazoid.com">Arcazoid!</a>
Offline kevglass

JGO Kernel


Medals: 85
Projects: 25


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #8 - Posted 2009-03-08 20:14:22 »

Depends on the app.

Applets are what I want for smaller casual things - 4k games, flash competitor style games.

If I'm playing some huge 3D extravaganza of an FPS MMORPG AAAemUp I think I'd rather have webstart with desktop shortcut integration or (maybe better) just a normal stand alone installer. I don't really want the browser involved at all with that sort of game.

Kev

Offline Markus_Persson

JGO Wizard


Medals: 12
Projects: 19


Mojang Specifications


« Reply #9 - Posted 2009-03-08 20:18:31 »

What kev said.

Play Minecraft!
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Ranger
« Reply #10 - Posted 2009-03-08 21:41:41 »

What Markus said.  Smiley
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 12


Game Engineer


« Reply #11 - Posted 2009-03-09 02:19:25 »

What Ranger said.  Cheesy

(Also, anything that uses external libraries like LWJGL works a lot better as Webstart in my experience)

See my work:
OTC Software
Offline Xyle
« Reply #12 - Posted 2009-03-09 04:04:54 »

One of the main things I dislike about the webstart is after trying out a bunch of games, theres a bunch of uninstalls to do, hehehehe. Applets are short and sweet, you try it and dont have to uninstall anything.

Life is just a game, learn to play!
------------------------------------------
╬-YellzBellz Games!-╬ Cheesy
Offline gouessej

« In padded room »



TUER


« Reply #13 - Posted 2009-03-09 07:28:34 »

I prefer Webstart.

It fits into my need, I'm not interested in executing a game inside a browser and I don't want to undergo the limitations of applets. I find Webstart easy to deploy applications that rely on third party libraries. Now you can do almost the same things in a applet and in Java Webstart but I don't really see why I would switch to applets.

Offline h3ckboy
« Reply #14 - Posted 2009-03-09 08:23:50 »

I have to go with webstart.

simply becasue I dont ahve admin, so I cannot put java on my Chrome browser, so I cannot play applets on it Sad.

For a webstart I jsut have to download teh jnlp file(a drag but usually worth it).

P.S. : loave the what he said chain Wink
Offline zammbi

JGO Coder


Medals: 4



« Reply #15 - Posted 2009-03-09 09:17:24 »

I like applets when they are going  Roll Eyes
If its a small game or a program that has no use outside the browser then I'm all for applets.
If the game has a large screen size or something clearly not just for being in a browser then webstart would be better.
Just to note it seems my uni has turned off webstart on all computers and only applets work. No idea why they would do that and if any other places do the same thing.

Current project - Rename and Sort
Offline princec

JGO Kernel


Medals: 282
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #16 - Posted 2009-03-09 10:17:37 »

The reason I like applets is because of this game. It's not Java, it's Flash but... oh look - you didn't have to do a thing, just surf on over and you're playing it and there's a slim chance you'll give them some cashola. It's the ultimate in deployment goals. If I could do that, I'd be richer than I am now (which won't be hard as my monthly income is about $100 Tongue)

Cas Smiley

Offline Ranger
« Reply #17 - Posted 2009-03-09 11:17:25 »

The reason I like applets is because of this game. It's not Java, it's Flash but... oh look - you didn't have to do a thing, just surf on over and you're playing it and there's a slim chance you'll give them some cashola. It's the ultimate in deployment goals. If I could do that, I'd be richer than I am now (which won't be hard as my monthly income is about $100 Tongue)

Cas Smiley

Actually, I just tested out that game and got a Flash pop up message asking me if it was ok to store 1Mb of information on my hard drive......but I get your point and totally agree.  Smiley
Offline gouessej

« In padded room »



TUER


« Reply #18 - Posted 2009-03-09 11:55:02 »

Just to note it seems my uni has turned off webstart on all computers and only applets work. No idea why they would do that and if any other places do the same thing.
Can you still use Java Webstart on command line? (javaws http://www.myprettywebsite.com/myjnlpfile.jnlp)

If I could do that, I'd be richer than I am now (which won't be hard as my monthly income is about $100 Tongue)
If you want to increase your monthly income, you might be interested in this  Tongue: http://www.java-gaming.org/topics/paid-short-mission-jmonkeyengine-2-0-jogl-awt-for-the-fgf/20005/view.html

Offline zammbi

JGO Coder


Medals: 4



« Reply #19 - Posted 2009-03-09 12:55:32 »

Quote
Can you still use Java Webstart on command line? (javaws http://www.myprettywebsite.com/myjnlpfile.jnlp)
Not sure, I don't use them anymore since I have my laptop but that doesn't get pass the port blocker they also have   Undecided

Current project - Rename and Sort
Offline cylab

JGO Knight


Medals: 34



« Reply #20 - Posted 2009-03-09 14:05:12 »

Depends.

If the app is small and requires no native code (e.g. a JOGL canvas can have nasty positioning bugs as applet):
- Applet

Otherwise screenshot with "Start in Browser" and "Download and Start in separate Window" buttons. On newer JDKs/Java Plugin2 make the click on the screenshot behave like the "Start in browser" button.

Mathias - I Know What [you] Did Last Summer!
Offline DzzD
« Reply #21 - Posted 2009-03-09 14:22:11 »

to avoid misunderstood of the initial pool

consider that the original question assume that both solution work well and that you are a end user (not a developer).

Offline Markus_Persson

JGO Wizard


Medals: 12
Projects: 19


Mojang Specifications


« Reply #22 - Posted 2009-03-09 16:06:48 »

The reason I like applets is because of this game.

That.
Is.
Awesome.


to avoid misunderstood of the initial pool

consider that the original question assume that both solution work well and that you are a end user (not a developer).

If there were no technical problems, I'd much prefer applets for everything. For FPS type games, pressing a button (or pressing alt+enter) to fullscreen mode would be awesome.

Play Minecraft!
Offline kappa
« League of Dukes »

JGO Kernel


Medals: 70
Projects: 15


★★★★★


« Reply #23 - Posted 2009-03-09 17:04:18 »

I'd much prefer applets for everything. For FPS type games, pressing a button (or pressing alt+enter) to fullscreen mode would be awesome.

You can already do this with lwjgl applets Smiley .
Offline j_jerrik

Senior Newbie





« Reply #24 - Posted 2009-03-09 17:55:42 »

Definately applets


Offline DzzD
« Reply #25 - Posted 2009-03-09 18:04:32 »

You can already do this with lwjgl applets Smiley .

seems that you can do that with any applet (at least I am able to switch to fullscreen with 3DzzD in either Software or Hardware mode) Java 1.6-03

use F5 to toggle fullscreen on/off

http://demo.dzzd.net/HelloWorld/HelloWorld.htm

here is code to put in the Applet to switch full screen

moved to : http://www.java-gaming.org/topics/applet-switching-fullscreen-on-off/20058/view.html

Offline Markus_Persson

JGO Wizard


Medals: 12
Projects: 19


Mojang Specifications


« Reply #26 - Posted 2009-03-09 19:40:46 »

doesn't work for me..  I get a big window, but it doesn't cover the entire screen. It's like it's been offset to the screen coordinates of the original applet.

Play Minecraft!
Offline hishadow

Senior Newbie





« Reply #27 - Posted 2009-03-10 03:27:33 »

Having add/remove programs flooded with java webstart stuff is a bit annoying.
Offline zammbi

JGO Coder


Medals: 4



« Reply #28 - Posted 2009-03-10 04:28:51 »

Quote
Having add/remove programs flooded with java webstart stuff is a bit annoying.
Yes it is. Also you can't remove them if the Java cache is cleared.
Also seems webstart shortcut is unreliable. Each update to the jnlp file and the shortcut seems to break. Usually can be repaired by reinstalling the shortcut. But many users have no idea how to do that.

Current project - Rename and Sort
Offline Mike

JGO Wizard


Medals: 69
Projects: 2
Exp: 5 years


Java guru wanabee


« Reply #29 - Posted 2009-03-10 10:09:55 »

The reason I like applets is because of this game.

That is such a nice game, ended up playing it all day yesterday.

On topic: Applets, definately.

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Pages: [1] 2
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (18 views)
2014-04-15 18:08:23

BurntPizza (15 views)
2014-04-15 03:46:01

UprightPath (28 views)
2014-04-14 17:39:50

UprightPath (13 views)
2014-04-14 17:35:47

Porlus (29 views)
2014-04-14 15:48:38

tom_mai78101 (54 views)
2014-04-10 04:04:31

BurntPizza (111 views)
2014-04-08 23:06:04

tom_mai78101 (212 views)
2014-04-05 13:34:39

trollwarrior1 (181 views)
2014-04-04 12:06:45

CJLetsGame (187 views)
2014-04-01 02:16:10
List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:05:20
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!