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  listening for Tab-key?  (Read 1191 times)
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Offline hejfelix

Junior Devvie





« Posted 2009-02-16 18:56:01 »

Hello everyone,

i am using the KeyListener interface to listen for input in my java/jogl game.

It has been serving me quite well until recently when I wanted to use the tab button. onKeyPressed(KeyEvent ke) doesnt seem to fire whenever I press tab. This is probably due to the tab key being recognized elsewhere and caught before it reaches my canvas.

How can I listen for the TAB key with javas KeyListener interface?

(Using ubuntu 8.10)

<i8b4uUnderground> d-_-b
<BonyNoMore> how u make that inverted b?
<BonyNoMore> wait
<BonyNoMore> never mind
Offline Cero
« Reply #1 - Posted 2009-02-17 11:01:15 »

1  
2  
3  
KeyboardFocusManager kfm = KeyboardFocusManager.getCurrentKeyboardFocusManager();
     kfm.setDefaultFocusTraversalKeys(KeyboardFocusManager.FORWARD_TRAVERSAL_KEYS, Collections.EMPTY_SET);
     kfm.setDefaultFocusTraversalKeys(KeyboardFocusManager.BACKWARD_TRAVERSAL_KEYS, Collections.EMPTY_SET);


it may be that you only need one...

Quote
by default, AWT intercepts tab presses, so it can move focus between components.
     You can however disable this feature with java.awt.KeyboardFocusManager

Naturally, while compiling, this is regarded as an unsafe operation.

But other than that it works fine.

Offline hejfelix

Junior Devvie





« Reply #2 - Posted 2009-02-17 11:15:03 »

it works like a charm Smiley Thanks alot

<i8b4uUnderground> d-_-b
<BonyNoMore> how u make that inverted b?
<BonyNoMore> wait
<BonyNoMore> never mind
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