Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (522)
Games in Android Showcase (127)
games submitted by our members
Games in WIP (590)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Skill games  (Read 7511 times)
0 Members and 1 Guest are viewing this topic.
Offline gholdys

Junior Devvie


Projects: 1



« Posted 2009-01-25 11:54:18 »

Hello everyone!

I'm looking for an area in the games market, in which there is room for a browser based 3D car racing game with relatively realistic physics (written in Java of course). I was recently advised to take a closer look at the "skill games" sector. I have been to some websites, that host this type of games, so I know the official information, but I was wondering whether some of you guys had any experience with developing skill games. Is there any legal risk involved? Are such games regarded as gambling? Are there any special design requirements that I should be aware of?

Cheers,
Grzegorz

[EDIT] By "skill games" I mean games played online against a human opponent for cash (http://www.skillgames.net/).

Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #1 - Posted 2009-01-25 18:58:01 »

Pretty much everyone here has probably developed a "skill" game. In my company right now we are making a "twitch" game, as in you've got to press the buttons very quickly and skillfully and it's all about timing, sort of like the old arcade games.

There is no specific legal risk unless your skill game involves shooting people or raping or something like that... which assumedly you won't have unless you're putting your car engine in a GTA clone. I definitely don't think people regard these games as gambling at all, unless you are, of course, gambling - giving people monetary rewards for taking risk. Even if you did that though I think it would be pretty difficult for people to see it as gambling.

I think the only design requirement is the difficulty curve. It's got to start relatively easy so that people can get the hang of the controls, and then it's got to get progressively more difficult to match the player's improving skill level. Also I think it's good to have short levels or save points scattered along the way or something of that nature so that when the player messes up they can easily restart and they only lose a few seconds of their time. Part of a skill game is losing frequently and having to try 10+ times to win a level (at least at the higher levels), but not having to redo a bunch of stuff along the way.

See my work:
OTC Software
Offline gholdys

Junior Devvie


Projects: 1



« Reply #2 - Posted 2009-01-25 19:26:15 »

Thanks Demonpants.

I think, I should have made it more clear, what I mean by "skill games". By "skill games" I mean games played online against a human opponent for cash (http://www.skillgames.net/). This is why I asked about legal issues and whether or not this can be regarded as gambling.

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Markus_Persson

JGO Wizard


Medals: 16
Projects: 19


Mojang Specifications


« Reply #3 - Posted 2009-01-26 10:01:23 »

I work as a skill game developer. I am not a lawyer, and this is not legal advice.

Skill gaming, as far as I know, is not considered gambling in most sane countries. There are exceptions, though.
In some places, it becomes gambling if your game even mentions playing cards. In others, you can get away with calling poker a skill game.

Play Minecraft!
Offline ewjordan

Junior Devvie





« Reply #4 - Posted 2009-01-26 11:02:07 »

Skill gaming, as far as I know, is not considered gambling in most sane countries. There are exceptions, though.
Do you happen to know if the US qualifies as "sane" under these terms?  Because most of its views on gambling tend to strike me as anything but...

You gotta love the US view that to play poker for money or to bet on sports is a crime, but to "invest" in, say, an S&P index fund is considered good old conservative money management.  Yeesh...
Offline Markus_Persson

JGO Wizard


Medals: 16
Projects: 19


Mojang Specifications


« Reply #5 - Posted 2009-01-26 15:51:09 »

I think it varies from state to state, unfortunately. But keep in mind that I really have no idea what I'm talking about. Wink

Play Minecraft!
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #6 - Posted 2009-01-27 05:20:40 »

As far as I know most of these sorts of games are run from foreign countries, especially ones based on traditional casino-type games. But you can be sneaky and do things like have people play for "points" and then charge people for packs of points. That sort of thing is frequently done in the states.

See my work:
OTC Software
Offline thijs

Junior Devvie




Lava games rock!


« Reply #7 - Posted 2009-02-01 09:10:59 »

Me and some fellow java delopers tried this once, with a games portal (see sig). You could compete in cash competitions in return for a micro payment (sms, pay phone or paypal). This is legal in most countries / states, as long as you make sure no chance / luck is involved. For example, in an arkanoid type of game, the powerups that you get after destroying a brick should be the same for all payers competing in that same competition, so I ended up calculating all random events based on an random seed, which could be feed to a competition. Still, there are some states where this is illegal, this is a snippet from the conditions and terms we made back then:

"Player's that reside in one of the following US states are not eligible to participate in prize competitions: Alaska, Iowa, Arizona, Louisiana, Arkansas, Maryland, Connecticut, Missouri, Delaware, South Dakota, Florida, Tennessee, Illinois, Vermont"

But note this list is probably not up to date, you should get some legal advice first, or only open it for countries you do know it's legal.

<a href="http://www.dzzd.net">3DzzD!</a>
<a href="http://www.arcazoid.com">Arcazoid!</a>
Offline gholdys

Junior Devvie


Projects: 1



« Reply #8 - Posted 2009-02-01 10:51:53 »

Thanks guys. I think I should rather find an established skill games site like WorldWinner.com, King.com, or GameDuell.com, instead of trying to create one myself. Did any of you had any experience with any of these sites?

Offline Markus_Persson

JGO Wizard


Medals: 16
Projects: 19


Mojang Specifications


« Reply #9 - Posted 2009-02-09 18:07:59 »

Thanks guys. I think I should rather find an established skill games site like WorldWinner.com, King.com, or GameDuell.com, instead of trying to create one myself. Did any of you had any experience with any of these sites?

Well, yeah, I work at king.com. =)

Play Minecraft!
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline gholdys

Junior Devvie


Projects: 1



« Reply #10 - Posted 2009-02-10 15:50:36 »

Well, yeah, I work at king.com. =)

Ha! Then you are a valuable source of information Markus_Persson :-)

Do you write games for them? What are the conditions? Do they buy existing online games and adapt them to "skill games" needs, or do they order complete skill games from various development studios?

Offline Markus_Persson

JGO Wizard


Medals: 16
Projects: 19


Mojang Specifications


« Reply #11 - Posted 2009-02-10 15:53:24 »

I work as a game developer, yes.
Conditions? I get a salary, they tell me what to make, I make it.
We develop almost all skill games inhouse.

Play Minecraft!
Offline gholdys

Junior Devvie


Projects: 1



« Reply #12 - Posted 2009-02-10 16:34:59 »

I work as a game developer, yes.
Conditions? I get a salary, they tell me what to make, I make it.
We develop almost all skill games inhouse.

Thanks Markus. Do you know whether other large skill game sites develop their games on their own?

Offline Markus_Persson

JGO Wizard


Medals: 16
Projects: 19


Mojang Specifications


« Reply #13 - Posted 2009-02-10 20:24:38 »

I have no idea, no. Sorry. =)

Play Minecraft!
Offline dian

Junior Newbie





« Reply #14 - Posted 2009-11-10 04:18:43 »

I think you know better then me...
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

trollwarrior1 (27 views)
2014-11-22 12:13:56

xFryIx (69 views)
2014-11-13 12:34:49

digdugdiggy (48 views)
2014-11-12 21:11:50

digdugdiggy (42 views)
2014-11-12 21:10:15

digdugdiggy (36 views)
2014-11-12 21:09:33

kovacsa (60 views)
2014-11-07 19:57:14

TehJavaDev (64 views)
2014-11-03 22:04:50

BurntPizza (62 views)
2014-11-03 18:54:52

moogie (77 views)
2014-11-03 06:22:04

CopyableCougar4 (77 views)
2014-11-01 23:36:41
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!