Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (498)
Games in Android Showcase (115)
games submitted by our members
Games in WIP (563)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Defend your planet (4K)  (Read 1537 times)
0 Members and 1 Guest are viewing this topic.
Offline CaptainJester

JGO Knight


Medals: 12
Projects: 2
Exp: 14 years


Make it work; make it better.


« Posted 2009-01-23 00:53:22 »

Another game I am working on for the 4K.

http://marber8.freehostia.com/defend.jnlp

Pretty simple so far.  Use the mouse to rotate your shield around the planet to protect it from incoming asteroids.  Each hit that the shield takes reduces its size a little bit.  If an asteroid makes it to the planet the shield reduces by a larger amount.  Your shield will never go below a certain minimum size.  It also regenerates continually, so it will eventually get back up to size if it has a long enough rest.  I will also go back to maximum size between levels.

I am thinking of adding a laser type canon and a bonus level that occurs every 5 levels to add a bit of variety.  I have about 1500 bytes left, so I should be able to fit that in.

All comments are welcome.

Thanks.

Offline pjt33
« Reply #1 - Posted 2009-01-23 08:22:07 »

I managed to pause it (P, I think) and I can't unpause it! I've tried P, U, Esc, then every letter in the alphabet.
Offline CaptainJester

JGO Knight


Medals: 12
Projects: 2
Exp: 14 years


Make it work; make it better.


« Reply #2 - Posted 2009-01-23 13:20:07 »

I managed to pause it (P, I think) and I can't unpause it! I've tried P, U, Esc, then every letter in the alphabet.

There must be a bug, because there is no pause key.

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline pjt33
« Reply #3 - Posted 2009-01-23 14:38:41 »

There must be a bug, because there is no pause key.
Ok, I've experimented and I can reproduce it by pressing Esc. No stack trace is produced, so it seems to be returning from the main loop rather than throwing an exception.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

radar3301 (11 views)
2014-09-21 23:33:17

BurntPizza (28 views)
2014-09-21 02:42:18

BurntPizza (19 views)
2014-09-21 01:30:30

moogie (20 views)
2014-09-21 00:26:15

UprightPath (27 views)
2014-09-20 20:14:06

BurntPizza (29 views)
2014-09-19 03:14:18

Dwinin (47 views)
2014-09-12 09:08:26

Norakomi (74 views)
2014-09-10 13:57:51

TehJavaDev (102 views)
2014-09-10 06:39:09

Tekkerue (50 views)
2014-09-09 02:24:56
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!