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  Ardor3D  (Read 3672 times)
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Offline Hagane

JGO Visitor




« Posted 2009-01-06 19:14:43 »

Hi, did someone check Ardor3D and their current release?

I'm not sure if is the right place for this post, but did some has a feedback or comments about this engine?

Regards  Wink
Offline gouessej

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« Reply #1 - Posted 2009-01-08 16:28:07 »

Hi, did someone check Ardor3D and their current release?

I'm not sure if is the right place for this post, but did some has a feedback or comments about this engine?

Regards  Wink
It is planned to support even Androïd and it has a better support of JOGL than JMonkeyEngine 2.0 for the moment.

Offline Eli Delventhal
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« Reply #2 - Posted 2009-01-08 18:10:20 »

jME doesn't use JOGL, I thought?

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Offline kevglass
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Mentally unstable, best avoided.


« Reply #3 - Posted 2009-01-08 18:11:15 »

There's a JOGL renderer, it's just not supported or maintained very well.

Kev

Offline gouessej

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« Reply #4 - Posted 2009-01-14 12:40:37 »

There's a JOGL renderer, it's just not supported or maintained very well.

Kev
Sad I do what I can, it is maintained and you know it, it is supported, lots of basic test cases work with it. There are a few remaining bugs in the JOGL renderer but it works fine.

Kevglass, you should read the wiki, especially the introduction :
Quote
jME was built to fulfill the lack of full-featured graphics engines written in Java. Using an abstraction layer, it allows any rendering system to be plugged in. Currently, both LWJGL and JOGL OpenGL bindings are supported.

Offline kevglass
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Mentally unstable, best avoided.


« Reply #5 - Posted 2009-01-14 15:28:48 »

I meant not supported very well - as in theres a lack of people who answer questions about it on the forums. (as in Support Request rather than Supported Feature)

I meant not maintained very well - as in there arn't anywhere near as many people contributing to it as to the other renderer (because there arn't as many people using it as the other renderer).

<EDIT - sent a PM instead>

Kev

Offline gouessej

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« Reply #6 - Posted 2009-01-14 16:47:45 »

I meant not supported very well - as in theres a lack of people who answer questions about it on the forums. (as in Support Request rather than Supported Feature)

I meant not maintained very well - as in there arn't anywhere near as many people contributing to it as to the other renderer (because there arn't as many people using it as the other renderer).

<EDIT - sent a PM instead>

Kev
People use the JOGL renderer less than the LWJGL renderer in JMonkeyEngine and less people maintain it but saying it is not supported/maintained very well is exagerated. The JOGL renderer is used in the Project Wonderland for example and since I fixed some bugs, the interest on the JOGL renderer in JME is slowly increasing.

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