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  jsr239 via PC emulation (OpenGL ES on J2SE)  (Read 8524 times)
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Offline anarchotron

Junior Devvie

...precious bodily fluids.

« Posted 2009-01-02 18:35:13 »


I recently experimented with creating OpenGL ES 1.1 midlets using the Wireless Toolkit 2.5.2_01, as well as OpenGL ES 1.1 apps on android.

I am interested in running the same application on the PC using an OpenGL ES emulator.  I have installed the PowerVR SDK OpenGL ES PC Emulator, which is a C++ SDK for running against an emulated PowerVR environment on PC. 

The point is to develop my platform-agnostic OpenGL ES 1.1 java code in such a way that I can not only run it on the limited environments of the WTK and android emulators, but also within the J2SE environment using a native implementation of OpenGL ES.

Does anyone here know of any java native wrappers for bridging jsr239 with the PowerVR OpengGL ES emulator?  Or can you recommend a different way for me to run my jsr239 java code within the J2SE environment?

Offline gouessej
« Reply #1 - Posted 2009-01-06 11:58:08 »

It might be possible with the next version of JOGL (2.0), using the same OpenGL wrapper for PC and mobile phone. I'm not sure this is what you're looking for:

Let me know if I'm wrong.

Julien Gouesse | Personal blog | Website | Jogamp
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