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  Minimal JRE version this year  (Read 4770 times)
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Offline Juriy

Junior Member





« Posted 2008-11-27 14:16:16 »

Hello everybody.

What is the planned minimal JRE version this year? Will it be 1.5 as before, or we can move to 1.6? I guess that 1.6 is acceptable.

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Offline appel

JGO Wizard


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« Reply #1 - Posted 2008-11-27 15:26:16 »

JRE 1.5?

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Offline Juriy

Junior Member





« Reply #2 - Posted 2008-11-27 18:33:25 »

Why not 1.6? It's not really _too_ important but in 1.6 there are some nice improvements like radial gradients. Besides, it's the latest stable version. Why use 1.5 then? Smiley

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Offline Abuse

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« Reply #3 - Posted 2008-11-27 18:52:31 »

Why not 1.6? It's not really _too_ important but in 1.6 there are some nice improvements like radial gradients. Besides, it's the latest stable version. Why use 1.5 then? Smiley

Mac?

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Offline appel

JGO Wizard


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Projects: 4


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« Reply #4 - Posted 2008-11-27 19:01:29 »

1.6 exists for the Mac? No?

http://support.apple.com/downloads/Java_for_Mac_OS_X_10_5_Update_2

Java for Mac OS X 10.5 Update 2 delivers improved reliability and compatibility for Java SE 6, J2SE 5.0 and J2SE 1.4.2 on Mac OS X 10.5.4 and later.

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Offline cylab

JGO Ninja


Medals: 38



« Reply #5 - Posted 2008-11-27 19:31:27 »

64Bit only

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Offline princec

JGO Kernel


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« Reply #6 - Posted 2008-11-27 19:54:35 »

About a quarter of Macs are stuck on 1.4.2 as well.

Cas Smiley

Offline rdcarvallo

Senior Member


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« Reply #7 - Posted 2008-11-27 20:25:40 »

I use and will continue using 1.4.2  for the development of J4K games.
Offline appel

JGO Wizard


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« Reply #8 - Posted 2008-11-27 20:38:21 »

1.6 released more than a year ago!! What's the problem? Sun? Apple? Ridiculous that developers have to wait this long.

It's tempting just to say "screw mac" and allow 1.6, but recommend that 1.5 be used for better compatibility.

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Offline Juriy

Junior Member





« Reply #9 - Posted 2008-11-28 09:27:29 »

I use and will continue using 1.4.2  for the development of J4K games.

Do you have some metrics that prove that 1.4.2 gives smaller output then 1.5? Or it's just a matter of personal preference?

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Offline Morre

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« Reply #10 - Posted 2008-11-28 13:05:48 »

I think I tried compiling with 1.4.2 and 1.5 and comparing the results a few contest ago. If I remember correctly, there was not much of a difference.

That being said, I usually target 1.4.2 but using some 1.5 syntax that gets lost in compilation (generics, for one).  On occasion I target 1.5, but usually not. I don't think targetting 1.6 is such a good idea, since many users apparently do not run JRE6.

Offline rdcarvallo

Senior Member


Projects: 5
Exp: 15 years


2D Java games forever!


« Reply #11 - Posted 2008-11-28 14:09:00 »

Do you have some metrics that prove that 1.4.2 gives smaller output then 1.5? Or it's just a matter of personal preference?

It's personal preference.

For one, is the JDK that I use in my work, so for those slow moments, I open my projects... and since is source in the screen, bosses cannot tell If I'm working in the company's projects or mine.

In my home I have 1.6, but I configured my projects to be compiled with target 1.4.


 
Offline Juriy

Junior Member





« Reply #12 - Posted 2008-11-28 14:28:00 »

I don't think targetting 1.6 is such a good idea, since many users apparently do not run JRE6.

True. That's the bad thing about Java. You can use "latest hot" features of new version only after two years. I guess we'll finally move to 1.6 when Sun release stable 1.7.

Quote
bosses cannot tell If I'm working in the company's projects or mine.
True, that's why I often give "strange" names to classes: "Feature" instead of "Game" or "ActiveEntity" instead of "Enemy"  Smiley

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Offline Riven
« League of Dukes »

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« Reply #13 - Posted 2008-11-28 14:41:32 »

Classes? More than 1?! And why would you use a class name longer than one character? Wink

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