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  jogl testing -- so many errors...  (Read 3309 times)
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Offline jiapei100

Junior Devvie





« Posted 2008-11-26 22:55:11 »


init:
deps-jar:
compile-single:
Loaded HDR image 1536 x 2048
max intensity: 3648.0 1840.0 1328.0
min intensity: 0.0 0.0 0.0
max e: 140 = 4096.0
min e: 0 = 2.9387358770557188E-39
max: 3648.0
Exception in thread "Thread-2" javax.media.opengl.GLException: javax.media.opengl.GLException: Floating-point pbuffers on X11 currently require NVidia hardware
        at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
        at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
        at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
        at com.sun.opengl.util.Animator.display(Animator.java:144)
        at com.sun.opengl.util.Animator$MainLoop.run(Animator.java:181)
        at java.lang.Thread.run(Thread.java:619)
Caused by: javax.media.opengl.GLException: Floating-point pbuffers on X11 currently require NVidia hardware
        at com.sun.opengl.impl.x11.X11GLDrawableFactory.glCapabilities2AttribList(X11GLDrawableFactory.java:465)
        at com.sun.opengl.impl.x11.X11PbufferGLDrawable.createPbuffer(X11PbufferGLDrawable.java:119)
        at com.sun.opengl.impl.x11.X11PbufferGLDrawable.<init>(X11PbufferGLDrawable.java:73)
        at com.sun.opengl.impl.x11.X11GLDrawableFactory$2.run(X11GLDrawableFactory.java:311)
        at com.sun.opengl.impl.x11.X11GLDrawableFactory.maybeDoSingleThreadedWorkaround(X11GLDrawableFactory.java:671)
        at com.sun.opengl.impl.x11.X11GLDrawableFactory.createGLPbuffer(X11GLDrawableFactory.java:318)
        at demos.hdr.JOGLHighDynamicRangeDemo.init(JOGLHighDynamicRangeDemo.java:309)
        at com.sun.opengl.impl.GLDrawableHelper.init(GLDrawableHelper.java:72)
        at javax.media.opengl.GLCanvas$InitAction.run(GLCanvas.java:418)
        at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:189)
        at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
        at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
        at java.awt.EventQueue.dispatchEvent(EventQueue.java:597)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269)
        at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174)
        at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169)
        at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161)
        at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
debug-single:
BUILD SUCCESSFUL (total time: 5 seconds)




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Offline cylab

JGO Wizard


Medals: 134



« Reply #1 - Posted 2008-11-26 23:18:32 »

1. Wrong Forum: joal != jogl
2. What's your question?

Mathias - I Know What [you] Did Last Summer!
Offline zammbi

JGO Coder


Medals: 4



« Reply #2 - Posted 2008-11-27 00:06:27 »

Quote
Floating-point pbuffers on X11 currently require NVidia hardware
Thats the reason of the error...

Current project - Rename and Sort
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