Hi !
Featured games (87)
games approved by the League of Dukes
Games in Showcase (672)
Games in Android Showcase (194)
games submitted by our members
Games in WIP (727)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  How to cleanup on java finalization?  (Read 1225 times)
0 Members and 1 Guest are viewing this topic.
Offline Achilleos

Senior Newbie

« Posted 2008-11-03 13:07:14 »


on Windows machines the JVM calls destroy() when an applet gets closed (Browser or Tab). The other threads seem to finish their current run as well. That way its possible to set the Renderer-Class to "shutdown" and wait for the FPSAnimator to call the display-method. Within the display-method the gl-context is present and its save to delete the gl-objects (textures, lists, shader,...).
On Mac OS X and Linux the FPSAnimator never calls the display-method once the applet gets closed. And the display-method even does not run when triggered by hand. I see no way to wait for the user to "shutdown" the engine, it has to be triggered by hand (by clicking a button).

Is their another way to run the gl finialization on mac and linux?

Offline cylab

JGO Wizard

Medals: 133

« Reply #1 - Posted 2008-11-03 23:14:26 »

I haven't tested it, but you could try to make the context current on destroy and call the appropriate shutdown methods yourself.

See makeCurrent in

Mathias - I Know What [you] Did Last Summer!
Offline Achilleos

Senior Newbie

« Reply #2 - Posted 2008-11-17 07:37:02 »

I tried that before: it does not work. The the context cannot be made current...
Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

IanParcs (49 views)
2016-04-18 14:18:53

KaiHH (47 views)
2016-04-18 08:35:41

KaiHH (77 views)
2016-04-15 12:43:58

theagentd (80 views)
2016-04-14 02:16:17

theagentd (95 views)
2016-04-14 02:15:43

IanParcs (107 views)
2016-04-12 03:51:16

IanParcs (49 views)
2016-04-12 03:50:03

IanParcs (45 views)
2016-04-12 03:49:54

IanParcs (41 views)
2016-04-12 03:49:52

IanParcs (50 views)
2016-04-12 03:49:52
Website offering 3D Models specifically for games for free
by vusman
2016-04-29 12:56:17

List of Learning Resources
by SilverTiger
2016-02-05 09:39:47

List of Learning Resources
by SilverTiger
2016-02-05 09:38:38

List of Learning Resources
by SilverTiger
2016-02-05 09:35:50

Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
by Roquen
2015-10-22 07:46:10

Networking Resources
by Roquen
2015-10-16 07:12:30 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!