Java-Gaming.org    
Featured games (91)
games approved by the League of Dukes
Games in Showcase (580)
games submitted by our members
Games in WIP (500)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  That deployment conundrum  (Read 2516 times)
0 Members and 1 Guest are viewing this topic.
Offline princec

JGO Kernel


Medals: 282
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Posted 2008-10-24 14:04:57 »

Well... there's this issue I was wondering about Sun's strategy on.

Availability. The big problem with Java, since day 1, was getting it installed where it needed to be. The first reason Flash pwned Java utterly was that they managed to get into OEM distribution early and remained there, whereas Java grew and grew to the point nobody could even be bothered to download it. The second reason Flash pwned Java was that it rarely ever went wrong whereas to this day nearly all applets are broken. Now, Flash on Mac OS has always been a bit sketchy, so here's the one chance for Java to leapfrog it and get in there - but of course there's this weird relationship between Apple and Sun that leaves us generations behind in JVMs and we're unable to fix this (as developers) ourselves.

Also, what of the Wii, which has Flash?

So in a nutshell: is this new Update 10 going to actually start turning up places fast, with JavaFX, in all sorts of useful places?

Cas Smiley

Offline SimonH
« Reply #1 - Posted 2008-10-24 14:32:31 »

So in a nutshell: is this new Update 10 going to actually start turning up places fast, with JavaFX, in all sorts of useful places?
...and if not, how big will the browser install be? I can't expect people to download a 999MB plug-in just to play my 1MB game!

All I can find on the sun site is;
Quote
Will there be a browser plugin for JavaFX?
Yes. The evolving JavaFX technology will eventually have plugins for various browsers.

People make games and games make people
Offline aNt

Senior Member




AFK


« Reply #2 - Posted 2008-10-24 15:27:41 »

i have 6u10 come on install it, its great. well indeed the deployment of applets hasn't been ideal imo, been pushed to one side but now our superken (aka mrjogl) has recoded it from ground up, its sweet as far as i've seen. i installed solaris on my mac - anyway we have lots of mates in the fruit company really nice people doing really nice work.

console world is more chrisM's bag; but as some of you know i'm making love on that topic Wink

hope i brilliantly avoided all that and gave everyone loads of conspiracy misinformation?
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline kevglass

JGO Kernel


Medals: 85
Projects: 25


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #3 - Posted 2008-10-24 17:11:00 »

Quote
hope i brilliantly avoided all that and gave everyone loads of conspiracy misinformation?

Nope, I just couldn't understand a word of it.

Kev

Offline SimonH
« Reply #4 - Posted 2008-10-24 17:22:03 »

i have 6u10 come on install it, its great.
<rant>

Arg! I just installed it & after loads of firewall alerts (jupdater? jquickstart? are you trying to scare people off? Ask them during installation if they want these things, don't just let the firewall field them), the really bad thing is that whenever Applet.getImage() is called in IE5, 6u10 automatically prints 'Loaded Image:' & the full server path to it in the console! (d'oh, d'oh, d'oh!)

1  
2  
3  
4  
5  
6  
7  
Java Plug-in 1.6.0_10
Using JRE version 1.6.0_10 Java HotSpot(TM) Client VM

Loaded audio clip: http://www.hayles.demon.co.uk/hunchy/Images/nooo.au
...and so on...
Loaded image: http://www.hayles.demon.co.uk/hunchy/Images/img0001.gif
...and so on and so forth for all images.


Did someone forget to refill the coffee machines in QA? Can we expect other unexpected console output?
And while I'm on the subject this is a worry too!
C'mon! 6u10 is not loving me so far!

</rant>

People make games and games make people
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (51 views)
2014-04-15 18:08:23

BurntPizza (47 views)
2014-04-15 03:46:01

UprightPath (63 views)
2014-04-14 17:39:50

UprightPath (45 views)
2014-04-14 17:35:47

Porlus (62 views)
2014-04-14 15:48:38

tom_mai78101 (86 views)
2014-04-10 04:04:31

BurntPizza (144 views)
2014-04-08 23:06:04

tom_mai78101 (243 views)
2014-04-05 13:34:39

trollwarrior1 (202 views)
2014-04-04 12:06:45

CJLetsGame (209 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!