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  TinyCham  (Read 4973 times)
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Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Posted 2008-10-23 17:01:15 »

40x30 pixels, ega colors, more fun to code than you could possibly believe! =D


Playable demo this weekend, perhaps with a twist or two!

Play Minecraft!
Offline SimonH
« Reply #1 - Posted 2008-10-23 17:19:34 »

Ooo! Can't wait - I've got my tiny sword ready: †

People make games and games make people
Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Reply #2 - Posted 2008-10-27 14:40:39 »

Turns out I lied! :-/

I suddenly ran out of inspiration again. At least I managed to finish a game (blast passage) this run. =D

Play Minecraft!
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline ShannonSmith
« Reply #3 - Posted 2008-10-27 19:58:38 »

Blast you! I was looking forward to playing this one. I now have a very strong urge to drop my current project and make a 40x30EGA game... I hope your happy... For future reference, do not post teaser screenshots unless you are ultra motivated.
Offline noblemaster

JGO Ninja


Medals: 20
Projects: 10


Age of Conquest makes your day!


« Reply #4 - Posted 2008-10-27 20:00:15 »

Reminds me of this game  Grin
http://www.p01.org/releases/DHTML_contests/files/DEFENDER_of_the_favicon/

Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Reply #5 - Posted 2008-10-28 00:29:03 »

Ok, inspiration struck again! =D

Presenting a very alpha version of Eye of the Onlooker II - The Legend of Tinymoon!
Yes, it's a remake of Eye of the Beholder 2, in 40x30 pixels. =D

http://www.mojang.com/notch/eoo/wolfattack.gif
http://www.mojang.com/notch/eoo/portraits.gif

Play Minecraft!
Offline ShannonSmith
« Reply #6 - Posted 2008-10-28 00:53:48 »

Inspiration is a fickle companion, mine tends to respond well to feedback so I really should make an effort to reciprocate. I must say I love the tiny remake idea. I could just picture a grid of 400 of these games on a single 800x600 screen all beckoning to be played. Coming along nicely, keep it up!
 
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #7 - Posted 2008-10-28 02:14:28 »

Wow...

So tiny...

Not to put a damper on things, but I had no idea where I was because it was so small. I found it very difficult to successfully navigate.

See my work:
OTC Software
Offline irreversible_kev

Junior Member





« Reply #8 - Posted 2008-10-28 08:47:37 »

Looks cool - scale it up x4 instead of x2 Cheesy
Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Reply #9 - Posted 2008-10-28 09:50:37 »

I might have to let the player select the scale. =) Some people prefer the current (x3), some prefer the last one (x4).

Demonpants: I think the forest level is the hardest one to navigate, it should get better once you're inside with the solid walls. Hopefully.

Play Minecraft!
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Reply #10 - Posted 2008-10-28 09:54:37 »

Inspiration is a fickle companion, mine tends to respond well to feedback so I really should make an effort to reciprocate.

I really appreciate it, thanks =D


Play Minecraft!
Offline CaptainJester

JGO Knight


Medals: 12
Projects: 2
Exp: 14 years


Make it work; make it better.


« Reply #11 - Posted 2008-10-28 12:43:41 »

Nice job.  The only problem I have is selecting an option.  Like when I find the hidden stairs I can select Go Down or Stay.  But when I press Enter or Space to select go down, nothing happens.  I tried a bunch of other keys but couldn't find the right one.

Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Reply #12 - Posted 2008-10-28 13:19:32 »

Yeah, they don't actually work yet, unfortunately. =)

Play Minecraft!
Offline nva225

Junior Member





« Reply #13 - Posted 2008-10-28 21:40:27 »

Wheee fun. I think I "beat" it. Ran around trying to figure out the space until I was reasonably sure I had seen everything.

I actually didn't think the space was toooo confusing. But an m for map would be fantastic, since I think you'll have issues fitting that on the edge of the screen.

Cool work so far though, stylish and fun to run around. I'd let users skip the scrolling text when you run into an option, though.

More please Smiley
Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Reply #14 - Posted 2008-10-29 09:29:54 »

Good idea! I'll have a small delay first, though, to prevent people running away from a monster accidentally skipping a message.

Play Minecraft!
Offline kieselsteini

Junior Newbie





« Reply #15 - Posted 2009-01-13 00:04:52 »

Hi...cool game!!

I always wanted to create a similar game using Java2D for better compatiblity, but I found no easy way to code a texture mapper. How have you done this?? That would be VERY interesting for me Smiley

Thank You!
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #16 - Posted 2009-01-31 19:04:57 »

cool except that it keeps saying "Look tinymoon lies ahead!"
Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Reply #17 - Posted 2009-02-02 10:51:20 »

Hi...cool game!!

I always wanted to create a similar game using Java2D for better compatiblity, but I found no easy way to code a texture mapper. How have you done this?? That would be VERY interesting for me Smiley

Thank You!

This one doesn't actually use any texture mapping at all, but many of my other projects use some kind of texture mapping.

It's a bit of a complex subject, though. =)

Play Minecraft!
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