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  2D Game Engine for adventure game  (Read 2302 times)
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Offline Ulysse

Junior Newbie





« Posted 2008-10-13 19:01:15 »

Hello, I'm Java coder for business but I want to do a game engine and i'm a newbie in that way.
I want to make an engine for an adventure game such like rhem or myst like where all slides are precalculated images and the user  move by clicking in one part of the image.
I think its certainly possible in java but i don't know how to begin
Is that kind of engine exist yet ?
Is it possible to make a 360° vision ?
Is it possible to include movies ?

Thanks
Ulysse
Offline SwampChicken

Senior Member


Medals: 2



« Reply #1 - Posted 2008-10-14 04:28:58 »

Ok, so you want to make a java FPS without guns?
Offline Ulysse

Junior Newbie





« Reply #2 - Posted 2008-10-14 10:08:08 »

 Grin Grin
My only gun is my brain Cheesy
So yes but not in RT3D because in RT3D we must decrease graphics beauty in order to have speed game. With precalculated image we can have somme beautifuls landscapes, and above all lots of details which are necessary for puzzles.
you can see here some screenshots from Riven, a game from the Myst series
http://www.mystworlds.com/fr/screenshots_riven.php
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Offline Eli Delventhal
« League of Dukes »

JGO Kernel


Medals: 39
Projects: 12


Game Engineer


« Reply #3 - Posted 2008-10-14 19:09:25 »

I would look into the java.awt.geom package. There are a lot of things you can use there and then use the .contains() method included with them to see if you have clicked something. You can make a simple editor that lets you drag click locations onto spots in the image, then they cause different stuff from there.

See my work:
OTC Software
Offline SimonH
« Reply #4 - Posted 2008-10-15 05:40:46 »

Is this sort of thing any use to you?

Heroes' Keep is in development.
Meanwhile try Bloodridge
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