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  How to implement Jinput in game?  (Read 2719 times)
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Offline irece

Innocent Bystander

« Posted 2008-09-22 04:17:44 »

Hello! I'm new to this forum. Also new to Java game programming.

I followed the Getting started tutorial, downloaded the jinput binary files and ran all the tests posted and everything works fine - my gamepad was detected and polled. Now I'm not sure how to implement this in my game so that my game can poll the pad. How would I go about doing this or what is the next step to take.

Offline endolf

JGO Coder

Medals: 7
Exp: 15 years

Current project release date: sometime in 3003

« Reply #1 - Posted 2008-09-24 17:28:05 »


Just poll the devices, or check the event queues as part of your main game loop, same as you do for updating sounds/AI.



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