Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (499)
Games in Android Showcase (118)
games submitted by our members
Games in WIP (568)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  The Omega Sector [ Early demo available ]  (Read 6345 times)
0 Members and 1 Guest are viewing this topic.
Offline Addictman

Senior Member


Medals: 3
Projects: 1


Java games rock!


« Posted 2008-09-04 21:29:08 »

Hi. I thought I would just share a bit of what I'm currently doing. I'm programming a top-down scrolling space shooter.  I am not really comfortable releasing any playable demo yet, but here is at least a screenshot.  I guess there's more to come  Wink




For a full-size version, go to http://i35.tinypic.com/2yycuwy.jpg
Offline gouessej
« Reply #1 - Posted 2008-09-05 05:33:36 »

I wish you to succeed, the screenshot is nice. Good luck.

Offline Addictman

Senior Member


Medals: 3
Projects: 1


Java games rock!


« Reply #2 - Posted 2008-09-05 07:00:33 »

Thanks Gouessej. Progress is slow between the job, the mrs. and the 3 kids, but hopefully I'll have a playable demo up soon. It will be available in all the OS's.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline gouessej
« Reply #3 - Posted 2008-09-05 09:57:28 »

Thanks Gouessej. Progress is slow between the job, the mrs. and the 3 kids, but hopefully I'll have a playable demo up soon. It will be available in all the OS's.
Good idea!

Do you plan to release the source code one day? It might be interesting for many people, especially for beginners. One of my friends tries to put a lot of Java source codes on his website for them and he has had some very good feedback:
http://mylinux.ifrance.com/sources/doku.php

Offline TheAnalogKid

JGO Coder


Projects: 2



« Reply #4 - Posted 2008-09-05 12:53:57 »

It looks really nice!  Cheesy

I'm eager to play it.

Offline the2bears

Senior Member


Projects: 2


Little Bear: Code Fu!


« Reply #5 - Posted 2008-09-05 21:25:22 »

Thanks Gouessej. Progress is slow between the job, the mrs. and the 3 kids, but hopefully I'll have a playable demo up soon. It will be available in all the OS's.

In theory you should have more people to help with coding, but then again it's harder to manage the team Wink

Don't worry about releasing early, though.  It's the best way to get feedback on game play.

Bill

the2bears - the indie shmup blog
Offline Addictman

Senior Member


Medals: 3
Projects: 1


Java games rock!


« Reply #6 - Posted 2008-09-05 21:45:17 »

Thanks for the positive replies guys. Great to keep the motivation afloat. And yeah, progress is slower than it has to be because I've been mostly alone so far. Luckily, a friend is joining in the development, so we'll be at least 2 people from now on. And as luck has it, he's been able to capture the interest of an artist and a sound guy, so before you know it, we're a little team. (Crossing my fingers here). So far, I've done the artsy stuff, and well, I'm definitely no artist. So, all in all, it's going to be a fun ride, so stay tuned.
Offline princec

JGO Kernel


Medals: 391
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #7 - Posted 2008-09-05 22:03:47 »

Do a diary! It does wonders for motivation.

Cas Smiley

Offline Addictman

Senior Member


Medals: 3
Projects: 1


Java games rock!


« Reply #8 - Posted 2008-09-05 22:09:44 »

That's a great idea. Going to try to make that happen.
Offline Addictman

Senior Member


Medals: 3
Projects: 1


Java games rock!


« Reply #9 - Posted 2008-10-04 13:40:00 »

Alright, there's a blog / diary / venting channel up for anyone interested. It's located at http://www.omegasector.org

Cheers.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #10 - Posted 2008-10-04 19:38:30 »

This looks like a cool idea, I'll be waiting for a playable.

See my work:
OTC Software
Offline Addictman

Senior Member


Medals: 3
Projects: 1


Java games rock!


« Reply #11 - Posted 2008-10-04 20:00:07 »

I'm tempted to release a demo once the first playable level is complete. I figure it might be smart to get some feedback on the playability before everything gets nailed down. I'll try to keep some status here as well, but the blog page will be the main channel of information I guess Smiley
Offline Addictman

Senior Member


Medals: 3
Projects: 1


Java games rock!


« Reply #12 - Posted 2008-10-09 07:04:38 »

The blog has a couple of new entries, one with an animated gif showing some basic impact effects (with and without shields).

Cheers.
Offline Addictman

Senior Member


Medals: 3
Projects: 1


Java games rock!


« Reply #13 - Posted 2008-11-27 13:23:57 »

For a new screenshot of the menu Smiley

http://www.omegasector.org/2008/11/menu-screenshot/

Otherwise, I have to say things are coming along nicely. (although slowly, as usual). Hopefully I can show off a playable demo version soon.
Offline gouessej
« Reply #14 - Posted 2008-11-27 13:42:40 »

For a new screenshot of the menu Smiley

http://www.omegasector.org/2008/11/menu-screenshot/

Otherwise, I have to say things are coming along nicely. (although slowly, as usual). Hopefully I can show off a playable demo version soon.
Nice menu, I like the effect around the O. I hope the frame rate in your game is more stable than in this demo. Is "Omega Sector" now the definitive name of your game?

Offline Addictman

Senior Member


Medals: 3
Projects: 1


Java games rock!


« Reply #15 - Posted 2008-11-27 13:45:34 »

I guess it has turned out as the final title Smiley I never came up with anthing better, - and it fits I guess!


The lousy framrate is due to the frame capture (which is some hasty code I wrote, and thus not very optimal). The actual framerate of the game is actually surprisingly stable :-)
Offline Addictman

Senior Member


Medals: 3
Projects: 1


Java games rock!


« Reply #16 - Posted 2009-01-02 20:59:09 »

So, the first demo version is available!

Link: http://www.filesavr.com/omegasector

Unpack the rar file and run the bat file (or execute the jar with increased memory pool)

Now this is really an early version.

What does it offer?

* A semi functional main menu .
* A demo level with a few different entities.
* A couple of different weapons.

How will this demo evolve?

* Will include scoring, proper loss of lives, and "game over" states.
* Credits screen
* Highscore
* Optimization. Currently the demo is not optimized for performance or for size. Uses immediate rending, for instance.

How does it differ from what the game hopefully will look like in the end?

* Game will have plot and story, demo is sort of generic.
* Game will have 2player hotseat
* Game will have a multitude of weapons, enemies, levels, etc. etc.

Hopefully people will be able to run it, - I've only had the chance to test on my 1 computer.

All feedback appreciated, but keep it nice and civil please.


Keys used:

In menu: Left/Right arrow and Spacebar.
In game: Arrow keys to move, Spacebar to shoot (or left mouse button), and Shift to change weapons.

Note that hitting ESC in the demo is kind of bugged, so don't do it Wink
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #17 - Posted 2009-01-02 23:11:33 »

Can you do Webstart? Not a fan of .bat and I have a Mac anyways. I guess I can go into the terminal and type java blah blah...

See my work:
OTC Software
Offline Addictman

Senior Member


Medals: 3
Projects: 1


Java games rock!


« Reply #18 - Posted 2009-01-02 23:14:55 »

I can't do webstart right now sadly, need some proper hosting first...

You can go to the directory you unpack the rar, and do "java -Xms64m -Xmx256m -jar omegasector.jar" from the command line, f.ex.

Would be really nice to see if it worked on a Mac.
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #19 - Posted 2009-01-03 09:27:57 »

I've got Java 1.5, as unfortunately most Macs still do. Freaking Apple.  Cry

So anyway ClassDefUnsupportedError or whatever it's called.

See my work:
OTC Software
Offline Addictman

Senior Member


Medals: 3
Projects: 1


Java games rock!


« Reply #20 - Posted 2009-01-03 09:47:40 »

Ah feck, that's right. I keep forgetting. I'll build a version with 1.5 compliance. Thanks for trying Smiley
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Pippogeek (39 views)
2014-09-24 16:13:29

Pippogeek (30 views)
2014-09-24 16:12:22

Pippogeek (20 views)
2014-09-24 16:12:06

Grunnt (45 views)
2014-09-23 14:38:19

radar3301 (28 views)
2014-09-21 23:33:17

BurntPizza (64 views)
2014-09-21 02:42:18

BurntPizza (34 views)
2014-09-21 01:30:30

moogie (42 views)
2014-09-21 00:26:15

UprightPath (50 views)
2014-09-20 20:14:06

BurntPizza (54 views)
2014-09-19 03:14:18
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!