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  General Game Design  (Read 3471 times)
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Offline DragonsRage

Senior Newbie

« Posted 2008-07-09 15:59:19 »

One thing that I have noticed here on these forums is that are a significant number of people who are getting to far ahead of themselves, focusing more and more on how cool their game is going to be, rather than making it work. I found this article on gamedev that details many aspects of game design and I think anyone starting on a new game should take a look at it.

Secrets and lies

     () ()
Offline zammbi

JGO Coder

Medals: 4

« Reply #1 - Posted 2008-07-09 16:23:31 »

Mine is game is going to be the coolest of them all!!!! hehe kidding.
Yea some people can get head of themselves, but when people have a goal they usually don't listen. But maybe the article can help.

Current project - Rename and Sort
Offline Eli Delventhal

JGO Kernel

Medals: 42
Projects: 11
Exp: 10 years

Game Engineer

« Reply #2 - Posted 2008-07-09 23:04:26 »

Cool article.

It's also useful to know some software engineering techniques before you try to make a game.

See my work:
OTC Software
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline SwampChicken
« Reply #3 - Posted 2008-07-10 03:04:02 »

A good read... thanks for the link.
Offline CommanderKeith
« Reply #4 - Posted 2008-07-12 07:25:56 »

Yeah thanks, that was interesting. I wish I read ti earlier. I just assumed my game would be fun since I was pretty much just copying pokemon but now i realise it really isn't fun at all! bugger  Tongue

Offline zammbi

JGO Coder

Medals: 4

« Reply #5 - Posted 2008-07-12 09:41:32 »

I finished reading it, I found a lot common sense to me, but sure would help many people out. So I agree its a nice article.

Current project - Rename and Sort
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