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  Improving EasyOgg  (Read 17353 times)
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Offline i30817

Junior Member





« Reply #60 - Posted 2009-03-06 00:46:33 »

Default configuration reuses any free thread and lets them die after 60 seconds ... i would think, that if the hot spot is on the thread creation, and sounds are played frequently, maybe (gosh this is horrible) pre-starting the threads, may increase throughput.
Actually, i have no idea. Maybe context switch is killing your performance.
Offline gouessej

JGO Ninja


Medals: 33
Projects: 1


TUER


« Reply #61 - Posted 2009-03-06 19:00:41 »

I use no thread in my version.

Offline philfrei
« Reply #62 - Posted 2011-06-11 07:47:56 »

I've started a new thread: http://www.java-gaming.org/topics/using-jorbis-jar-from-jcraft/24367/view.html
on a similar theme. I've been working on Improving "ExamplePlayer" which also plays back OggVorbis files. I'm also hoping to get some insights or replies from the folks that were involved with this project. Posting here seemed like a reasonable way to notify them.

"Greetings my friends! We are all interested in the future, for that is where you and I are going to spend the rest of our lives!" -- The Amazing Criswell
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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
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