Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (416)
games submitted by our members
Games in WIP (306)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  problems loading external model, using ncsa portfolio  (Read 1530 times)
0 Members and 1 Guest are viewing this topic.
Offline mikesobczak

JGO Visitor




« Posted 2008-04-20 21:35:01 »

I am having problems loading a .3ds model. I am using the ncsa model loader used in Killer Game Programming in Java. I think this problem is caused by the program being inside of a jar because the code works when the class files are on their own. The code that actually loads the model is here. I encountered a similar problem when loading images from within a .jar but remedied this with a solution not applicable to 3D models. Any advice on how to get this loader working would be appreciated.:

1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
private void loadModel(String fn)
    {
      FileWriter ofw = null;
      System.out.println( "Loading: " + fn );

      try {
        ModelLoader loader = new ModelLoader();    // the NCSA portfolio loader
       // System.out.println("Loader flags: " + loader.getFlags());
       loadedScene = loader.load(fn);             // the loaded scene

        // Rotate and scale the model
       if(loadedScene != null ) {
          loadedBG = loadedScene.getSceneGroup();    // the model's BG

          Transform3D t3d = new Transform3D();
          t3d.rotX( -Math.PI/2.0 );    // models are often on their face; fix that
         Vector3d scaleVec = calcScaleFactor(loadedBG, fn);   // scale the model
         t3d.setScale( scaleVec );

          TransformGroup tg = new TransformGroup(t3d);
          tg.addChild(loadedBG);

          sceneBG.addChild(tg);   // add (tg->loadedBG) to scene
       }
        else
          System.out.println("Load error with: " + fn);
      }
      catch( IOException ioe )
      { System.err.println("Could not find object file: " + fn); }
    } // end of loadModel()
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars and Titan!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
NegativeZero (5 views)
2013-06-19 03:31:52

NegativeZero (7 views)
2013-06-19 03:24:09

Jesse_Attard (13 views)
2013-06-18 22:03:02

HeroesGraveDev (57 views)
2013-06-15 23:35:23

Vermeer (57 views)
2013-06-14 20:08:06

davedes (56 views)
2013-06-14 16:03:55

alaslipknot (50 views)
2013-06-13 07:56:31

Roquen (71 views)
2013-06-12 04:12:32

alaslipknot (56 views)
2013-06-10 19:30:18

HeroesGraveDev (73 views)
2013-06-09 04:36:03
Smoothing Algorithm Question
by UprightPath
2013-05-28 02:58:26

Smoothing Algorithm Question
by UprightPath
2013-05-28 02:57:33

Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!