Thanks for the feedback!
I should do something about that window, and about the mouse cursor being invisible too much too. You can also exit immediately using Shift-Esc by the way.
The webstart tip also comes in useful.
Running a little slow here on my Mac - It's acting like it's software rendering, not hardware. I had the same experience with the other JGame demos.
Which version of the games ran slowly on your apple:
the opengl webstart, the non-opengl webstart, or the applets?
Which resolution? What machine did you run them on?
Ah, accursed performance!
The engine is made to use graphics acceleration even on a 10 year old NetBSD machine running a remote X server, but, oh well, somehow, the surprises never end. Did anyone notice that a JOGL applet runs slower than a JOGL webstart?? Mine do. Any ideas why?
Boris van Schooten