Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (498)
Games in Android Showcase (117)
games submitted by our members
Games in WIP (564)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Want to make Panorama "ala Quicktime" ? Update 3  (Read 4741 times)
0 Members and 1 Guest are viewing this topic.
Offline DzzD
« Posted 2008-03-06 01:35:41 »

There you can freely download three 3DzzD applets to make 3D Panorama for Web page using cubic, spherical or cylindrical map.

http://dzzd.net/demo/PANORAMA/ (Deprecated :  Smiley )






Updated V3:

http://demo.dzzd.net/Panorama3DV3/

camera roll locked


Updated V2:
http://demo.dzzd.net/Panorama3DV2/ (deprecated)


I also made little update on website too
http://dzzd.net/

will be back in five monthes...  Wink

EDIT: I dont really know where I should post this thread.. so sorry if it is the wrong place


Offline DzzD
« Reply #1 - Posted 2008-09-20 00:53:47 »

Update 2 :

major bug fix for this version is the FOV culling, now you can zoom out without any artefacts.
 
http://demo.dzzd.net/Panorama3DV2/

Offline zammbi

JGO Coder


Medals: 4



« Reply #2 - Posted 2008-09-20 03:26:03 »

Works good.
If you look close, you can see the reflection of the tv on the window shows the wrong image  Tongue But yea thats the cameras fault.

Current project - Rename and Sort
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline DzzD
« Reply #3 - Posted 2008-09-21 17:15:44 »

that's true! I never notice that. funnny Smiley

Offline SimonH
« Reply #4 - Posted 2008-09-22 02:26:52 »

Works really well! Me like.
I'd ditch the Z rotation though - pitch & pan are enough, gets a bit horror film with the roll...

People make games and games make people
Offline noblemaster

JGO Ninja


Medals: 20
Projects: 10


Age of Conquest makes your day!


« Reply #5 - Posted 2008-09-22 05:14:14 »

Wow, that's really impressive  Grin

Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #6 - Posted 2008-09-22 07:30:35 »

I like it! Well done.

See my work:
OTC Software
Offline DzzD
« Reply #7 - Posted 2008-10-14 20:52:57 »

Updated V3:

probably the last release

camera roll locked


http://demo.dzzd.net/Panorama3DV3/


Offline kaffiene
« Reply #8 - Posted 2008-10-15 23:07:17 »

Heh, my company works with views like that, but ours let you walk through them  Wink
Offline DzzD
« Reply #9 - Posted 2008-10-16 22:14:56 »

sounds interresting , can I see one of those demo Smiley ?

EDIT: I have hiried web 3d technologie for a while now and that willl be strange if I dont know this one and they maybe know me too Wink,  there are severals plugin technologies that allow such things but in case of let me know where it is viewable there are always new one that popup here and here and all are interresting for me. hope you dont talk about wirefusion ??

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline kaffiene
« Reply #10 - Posted 2008-10-17 02:59:18 »

sounds interresting , can I see one of those demo Smiley ?

EDIT: I have hiried web 3d technologie for a while now and that willl be strange if I dont know this one and they maybe know me too Wink,  there are severals plugin technologies that allow such things but in case of let me know where it is viewable there are always new one that popup here and here and all are interresting for me. hope you dont talk about wirefusion ??

This is a new technology that the company I work for has developed.  You can check out the trailer at http://www.casebookthegame.com/

It doesn't spend all that much time looking at the Aerograph technology, but there's a few shots of it in action.
Offline DzzD
« Reply #11 - Posted 2008-10-17 10:53:38 »

ha ok, damn the trailer looks great! , I was thinking it was a web 3d technologie intended to be used by customer, but basically this is only panorama3D with video texture, no ? (so you can move in a predefined way) using video textures rather than statics one or I missed something ? so using dynamic texture It should be possible with Panorama3D to done that in Java 1.1 Wink, but the first goal of this applet is rather to be used by anyone even not programmers, just by using the cube model and 6 rendered map or photo or the sphere model and a spherical map or the cylender model and a standard panoramic photo.

Offline kaffiene
« Reply #12 - Posted 2008-10-19 22:34:08 »

No, it's not a panorama with a video texture.  The user can move where he wants within the scene, as well as look around a 360 degree point of view at any location.  In other words, how you move in the room is not predetermined, but up to the user.

The only limitation is that the Areograph environment has a grid of discrete points that you can stop on (we typically put these 20-30mm apart in real world terms).  The size and density of this grid effects the size of the data file for the room.  For example, the bedroom scene in the demo is 99mb.  Although the room is divided into discrete points, the visual transition between one point and the next is continuous - the Casebook games play I think 20 frames transitioning smoothly from one point to the next, for a single step.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Grunnt (21 views)
2014-09-23 14:38:19

radar3301 (14 views)
2014-09-21 23:33:17

BurntPizza (31 views)
2014-09-21 02:42:18

BurntPizza (22 views)
2014-09-21 01:30:30

moogie (20 views)
2014-09-21 00:26:15

UprightPath (29 views)
2014-09-20 20:14:06

BurntPizza (33 views)
2014-09-19 03:14:18

Dwinin (48 views)
2014-09-12 09:08:26

Norakomi (75 views)
2014-09-10 13:57:51

TehJavaDev (108 views)
2014-09-10 06:39:09
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!