Thank you for that confirmation...I suspected as much but could not find a reference on the net to verify this.
btw, this has been discussed already in other posts such as this one ( http://www.java-gaming.org/forums/index.php?topic=16295.msg128795#msg128795
)...unfortunately I plead ignorance of the topic and of JOGL but I do apologize for double postings.
I guess I need to review what goes into an init() method to begin with because loading the textures and models in it is obviously incorrect...since they would be repeatedly loaded with resizes. Yes I can put a static flag check to ensure those textures and models are read only once but when I did this my scene end up getting cleared out so I must be forcibly clearing the scene without knowing it. Maybe the JRefract example will help...thanks. (or if anyone else has an example I would not be opposed to seeing it.)