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  TextRenderer and resources..  (Read 725 times)
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Offline underthesun

Innocent Bystander

« Posted 2007-12-11 12:21:04 »


I just have a short question about the TextRenderer classes. Each textrenderer will maintain its own set of textures right? So this means having 300 text renderers of the same font (same size, style etc) will mean there will be redundant memory usage?

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