Java-Gaming.org    
Featured games (91)
games approved by the League of Dukes
Games in Showcase (580)
games submitted by our members
Games in WIP (500)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: 1 [2]
  ignore  |  Print  
  Need Help. XPAL implementation for Odejava  (Read 4279 times)
0 Members and 1 Guest are viewing this topic.
Offline Marvin Fröhlich

Senior Member




May the 4th, be with you...


« Reply #30 - Posted 2007-11-22 22:57:05 »

According to this doc: http://www.ode.org/ode-0.5-userguide.html#sec_10_5_2 the dSpaceCollide2() method should take a callback. How is this implemented in Odejava? Is there maybe a bug? If I pass a Geom's ID as first argument, this Geom should always be the first one the callback and therefore be stored in contact.getGeom1(). And there should definitely never be a null Geom in a Contact.

Marvin
Offline irrisor

Junior Member





« Reply #31 - Posted 2007-11-23 18:01:09 »

it the nearCallback in odejava.cpp
Pages: 1 [2]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (48 views)
2014-04-15 18:08:23

BurntPizza (44 views)
2014-04-15 03:46:01

UprightPath (60 views)
2014-04-14 17:39:50

UprightPath (42 views)
2014-04-14 17:35:47

Porlus (58 views)
2014-04-14 15:48:38

tom_mai78101 (81 views)
2014-04-10 04:04:31

BurntPizza (140 views)
2014-04-08 23:06:04

tom_mai78101 (240 views)
2014-04-05 13:34:39

trollwarrior1 (200 views)
2014-04-04 12:06:45

CJLetsGame (207 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!