Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (406)
games submitted by our members
Games in WIP (293)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Weird performance behaviour with "My screen recorder Pro 2.6"  (Read 462 times)
0 Members and 1 Guest are viewing this topic.
Offline mauryr

Senior Newbie





« Posted 2007-11-10 22:25:44 »

Hello,
As the subject of this topic states, I am experiencing a very very weird behavior with my Jogl project and the program "My screen recorder Pro". What happens is this:

I start my application, turn off v sync and get a constant frame rate of about 25 fps. Then I open the other program (I wanted to record a video for a test case, so I tried that one). Finally, I ask the program to record from my window. As soon as recording begins, or at most 5 seconds later, the frame rate of my application jumps up to over 100. If I stop recording, the frame rate goes up a bit more, as the cpu is now free of encoding duties. The framerate will steadily be at over 100 fps until I restart the app, at that time, it will drop again to about 20~25, until I try to capture again from that window. Now, I have no clue at all why this could happen, haven't yet checked on other jogl / opengl applications to see if only my app benefits from this, or what. If anyone can point me towards another jogl app with a frame counter, I'll gladly try it.

Totally puzzled by this thing, I wonder if anyone has any ideas about why it could possibly happen (this is a very consistent behavior, it happens EVERY single time I try it).

Regards.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Get high quality music tracks for your game!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (76 views)
2013-05-17 21:29:12

alaslipknot (89 views)
2013-05-16 21:24:48

gouessej (119 views)
2013-05-16 00:53:38

gouessej (113 views)
2013-05-16 00:17:58

theagentd (125 views)
2013-05-15 15:01:13

theagentd (112 views)
2013-05-15 15:00:54

StreetDoggy (156 views)
2013-05-14 15:56:26

kutucuk (178 views)
2013-05-12 17:10:36

kutucuk (178 views)
2013-05-12 15:36:09

UnluckyDevil (186 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.08 seconds with 21 queries.