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  Sliding body  (Read 1369 times)
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Offline BrazilianBoy

Junior Newbie

« Posted 2007-11-05 23:31:56 »


I want to ask if there is a way to make a sliding body using XPAL and JOODE. I mean that the body can't bounce. It would be nice to prevent it from rotating, too. If I have success on solving  this problem, my game's development will speed up a lot.

Offline BrazilianBoy

Junior Newbie

« Reply #1 - Posted 2007-11-06 18:13:30 »

Any ideas?
Offline irrisor

Junior Devvie

« Reply #2 - Posted 2007-11-06 18:17:54 »

I don't know XPAL, but... of course! Simply set contact bounciness to 0 and friction to something very low...
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Offline BrazilianBoy

Junior Newbie

« Reply #3 - Posted 2007-11-06 18:20:40 »

What methods should I call to put these values into SurfaceParameters?
Offline Marvin Fröhlich

Senior Devvie

May the 4th, be with you...

« Reply #4 - Posted 2007-11-06 18:51:36 »

What methods should I call to put these values into SurfaceParameters?

This is not an XPAL problem. The SurfaceParameters are simply forwarded to JOODE. JOODE currently honors the following parameters:
  • bounce
  • bounce_vel
  • fdir1

"bounce" is the bounciness and "bounce_vel is the velocity vector of the bouncing. I have no idea, what fdir is. Maybe it's something about friction. Hey, JOODE-experts! Are there any other parameters, that we should forward. How do I set the friction in JOODE?

And as far as my experience says, the changing the bounciness value doesn't have any effect. Would be cool to get this working.

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