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  JGO Game Contest 2007-2008  (Read 6881 times)
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Offline kevglass

JGO Kernel


Medals: 186
Projects: 24
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Posted 2007-11-04 22:00:06 »

Is there going to be a 4K games contest? It seems like it might not happen this year, so would anyone be interested in a different contest. A slick contest has been suggested but I wonder if it wouldn't be more interesting just to open it up with some other limitation. A theme, a time limit and/or maybe a limited resource set (though I have a feeling thats not much fun).

I know we've been here before, but anyone interested?

Kev

Offline Orangy Tang

JGO Kernel


Medals: 56
Projects: 11


Monkey for a head


« Reply #1 - Posted 2007-11-04 22:34:38 »

A non-4K contest would be interesting. I never really have the time or the inclination to hack code required to fit it in 4k.  Sad

Not sure what else would be suitable though. 4k seems to be popular because of the technical challenge while being small enough to make multiple entries without spending months on it. Maybe a resource limited competition or a themed competition would be workable.

[ TriangularPixels.com - Play Growth Spurt, Rescue Squad and Snowman Village ] [ Rebirth - game resource library ]
Offline brackeen

Junior Duke





« Reply #2 - Posted 2007-11-05 03:56:01 »

I'd like to do a "Java game in 24 hours" contest. A non-participating judge picks out a theme, and everyone has 24 hours to do it. The deadline can be relaxed a bit due to time zone differences, and obviously a lot of people would only spend a fraction of that time, but you get the idea.

It would be a lot of fun, it would put the spotlight on Java as a rapid development platform.

As for themes, I like what Illustration Friday does - something really simple that can be interpreted many ways (this week's theme is "Hats".)
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Offline moogie

JGO Knight


Medals: 13
Projects: 6
Exp: 10 years


Java games rock!


« Reply #3 - Posted 2007-11-05 07:02:16 »

I must admit i am hopeless creating reasonable graphics... which is another reason why i like the 4k competition... due to the space restriction all graphics are of similar quality Tongue

How about a restriction on a set of graphics / models?
Offline kevglass

JGO Kernel


Medals: 186
Projects: 24
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #4 - Posted 2007-11-05 08:03:19 »

The LudumDare contest is a 48 hour contest that works well, always see some great entries from that, but I see the point - if the contest is designed to highlight Java's great points for games development then it should focus on Java's good points.

So a Theme and/or a Resource Set.

From a personal view point I'm terrible with graphics etc, so a resource set would be handy. However, that might somewhat limit it to 2D or 3D games (given the types of resources available).

One idea that jumped to mind was a games contest based around the quality resources available from http://www.lostgarden.com. Danc seems to be all up for this sort of resource usage.

http://lostgarden.com/2006/07/more-free-game-graphics.html
http://lostgarden.com/2006/02/250-free-handdrawn-textures.html
http://lostgarden.com/2005/03/download-complete-set-of-sweet-8-bit.html
http://lostgarden.com/2005/03/game-post-mortem-hard-vacuum.html
http://lostgarden.com/2007/05/dancs-miraculously-flexible-game.html
http://lostgarden.com/2007/04/spacecute-prototyping-challenge-combat.html

Kev

Offline appel

JGO Wizard


Medals: 51
Projects: 4


I always win!


« Reply #5 - Posted 2007-11-05 09:22:58 »

There will be a 4k contest! Announcement coming soon!  Cool

Check out the 4K competition @ www.java4k.com
Check out GAMADU (my own site) @ http://gamadu.com/
Offline kevglass

JGO Kernel


Medals: 186
Projects: 24
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #6 - Posted 2007-11-05 09:47:08 »

Ah, good, how soon? Smiley

Can we have an annoucement of the annoucement date?

Kev

Offline appel

JGO Wizard


Medals: 51
Projects: 4


I always win!


« Reply #7 - Posted 2007-11-05 11:52:50 »

Ah, good, how soon? Smiley

Can we have an annoucement of the annoucement date?

Kev

Hopefully this week. Just talked to woogley last night, and I'm working with johoh to organize the event. We'll try to stick to the previous dates, rules etc.

Check out the 4K competition @ www.java4k.com
Check out GAMADU (my own site) @ http://gamadu.com/
Offline dishmoth
« Reply #8 - Posted 2007-11-05 12:13:38 »

Is there going to be a 4K games contest? It seems like it might not happen this year, so would anyone be interested in a different contest. A slick contest has been suggested but I wonder if it wouldn't be more interesting just to open it up with some other limitation. A theme, a time limit and/or maybe a limited resource set (though I have a feeling thats not much fun).

Some suggestions...

1. The Unholy Offspring Challenge.  Create a new game by forcing an unexpected union between two well-known games.  Examples might be "Pac-Manhunt", "Medal of Honour: Mushroom Kingdom Assault", or "Galaxian Kart".

2. Rogue Chic Contest.  Acknowledging that game programmers are notoriously bad at drawing sprites, all game art must be generated through java.awt.font and a standard typeface.  (If you're unfamiliar with Rogue, see the screenshot at http://en.wikipedia.org/wiki/Roguelike.)

3. Reverse Prototype Challenge.  Pick a recent, high-profile, mega-budget game, and imagine how (in a different universe) the developers might have presented the idea to a publisher.  The challenge is to capture as much of the character and gameplay of the full game in the simplest, crudest prototype possible.  So, for example, "Halo 3" created using 2D stick figures, or "Grand Theft Auto IV" presented as a text adventure.

Simon

Offline Abuse

JGO Knight


Medals: 13


falling into the abyss of reality


« Reply #9 - Posted 2007-11-05 15:38:56 »

3. Reverse Prototype Challenge.  Pick a recent, high-profile, mega-budget game, and imagine how (in a different universe) the developers might have presented the idea to a publisher.  The challenge is to capture as much of the character and gameplay of the full game in the simplest, crudest prototype possible.  So, for example, "Halo 3" created using 2D stick figures, or "Grand Theft Auto IV" presented as a text adventure.

Simon


Rather like:

http://armorgames.com/games/portaltheflashversion_game.html

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Offline moogie

JGO Knight


Medals: 13
Projects: 6
Exp: 10 years


Java games rock!


« Reply #10 - Posted 2007-11-06 10:50:18 »

1. The Unholy Offspring Challenge.  Create a new game by forcing an unexpected union between two well-known games.  Examples might be "Pac-Manhunt", "Medal of Honour: Mushroom Kingdom Assault", or "Galaxian Kart".

I quite like this idea Smiley

mirco-solitaire-machines
quake pinball
leisure suit spore
Offline Morre

JGO Knight


Medals: 2
Projects: 10


I'm Dragonene on IRC.


« Reply #11 - Posted 2007-11-08 13:59:57 »

I'd settle for 4k. I'd also love a slick contest, though. Ah, meh, anything is fine, just give me lots of new games to play! Cheesy

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