romiodelta
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Posted
2007-10-24 04:09:00 » |
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Hi, Guys
I'm new to JOAL. I'm trying to run the SingleStaticSource tutorial. But I'm getting some weird errors. Can anyone help me with this,please?
Exception in thread "main" java.lang.RuntimeException: Can not get proc address for method "alcCaptureCloseDevice": Couldn't set value of field "_addressof_alcCaptureCloseDevice" in class net.java.games.joal.impl.ALCProcAddressTable at com.sun.gluegen.runtime.ProcAddressHelper.resetProcAddressTable(ProcAddressHelper.java:68) at net.java.games.joal.impl.ALProcAddressLookup.resetALCProcAddressTable(ALProcAddressLookup.java:109) at net.java.games.joal.impl.ALCImpl.alcOpenDevice(ALCImpl.java:342) at net.java.games.joal.util.ALut.alutInit(ALut.java:69) at lesson1.SingleStaticSource.main(SingleStaticSource.java:139) Caused by: java.lang.RuntimeException: Unable to find and load OpenAL library at net.java.games.joal.impl.ALProcAddressLookup$DynamicLookup.dynamicLookupFunction(ALProcAddressLookup.java:66) at com.sun.gluegen.runtime.ProcAddressHelper.resetProcAddressTable(ProcAddressHelper.java:64) ... 4 more
I'm using Linux fedora and Java 1.6.0 And JOAL (joal-1.1.1-linux-i586) And here is the source code.
import java.io.BufferedReader; import java.io.IOException; import java.io.InputStreamReader; import java.nio.ByteBuffer;
import net.java.games.joal.AL; import net.java.games.joal.ALFactory; import net.java.games.joal.util.ALut;
public class SingleStaticSource {
static AL al = ALFactory.getAL(); static int[] buffer = new int[1]; static int[] source = new int[1]; static float[] sourcePos = { 0.0f, 0.0f, 0.0f }; static float[] sourceVel = { 0.0f, 0.0f, 0.0f }; static float[] listenerPos = { 0.0f, 0.0f, 0.0f }; static float[] listenerVel = { 0.0f, 0.0f, 0.0f };
static int LoadALData() { int[] format = new int[1]; int[] size = new int[1]; ByteBuffer[] data = new ByteBuffer[1]; int[] freq = new int[1]; int[] loop = new int[1]; al.alGenBuffers(1, buffer, 0); if(al.alGetError() != AL.AL_NO_ERROR ) return AL.AL_FALSE; ALut.alutLoadWAVFile("Gun1.wav", format, data, size, freq, loop); if (data[0] == null) { throw new RuntimeException("Error loading WAV file"); } System.out.println("sound size = " + size[0]); System.out.println("sound freq = " + freq[0]); al.alBufferData(buffer[0], format[0], data[0], size[0], freq[0]); al.alGenSources(1, source, 0);
al.alSourcei(source[0], AL.AL_BUFFER, buffer[0]); al.alSourcef(source[0], AL.AL_PITCH, 1.0f); al.alSourcef(source[0], AL.AL_GAIN, 1.0f); al.alSourcefv(source[0], AL.AL_POSITION, sourcePos, 0); al.alSourcefv(source[0], AL.AL_VELOCITY, sourceVel, 0); al.alSourcei(source[0], AL.AL_LOOPING, loop[0]);
if(al.alGetError() == AL.AL_NO_ERROR) return AL.AL_TRUE;
return AL.AL_FALSE; } static void setListenerValues() { al.alListenerfv(AL.AL_POSITION, listenerPos, 0); al.alListenerfv(AL.AL_VELOCITY, listenerVel, 0); al.alListenerfv(AL.AL_ORIENTATION, listenerOri, 0); }
static void killAllData() { al.alDeleteBuffers(1, buffer, 0); al.alDeleteSources(1, source, 0); ALut.alutExit(); }
public static void main(String[] args) {
ALut.alutInit(); al = ALFactory.getAL(); al.alGetError(); if (LoadALData() == AL.AL_FALSE) System.exit(1); setListenerValues();
char[] c = new char[1]; while (c[0] != 'q') { try { BufferedReader buf = new BufferedReader(new InputStreamReader(System.in)); System.out.println("Press a key and hit ENTER: \n" + "'p' to play, 's' to stop, " +"'h' to pause and 'q' to quit"); buf.read(c); switch (c[0]) { case 'p' : // Pressing 'p' will begin playing the sample. al.alSourcePlay(source[0]); break; case 's' : // Pressing 's' will stop the sample from playing. al.alSourceStop(source[0]); break; case 'h' : // Pressing 'n' will pause (hold) the sample. al.alSourcePause(source[0]); break; case 'q' : killAllData(); break; } } catch (IOException e) { System.exit(1); } } } }
The error occurs at the very beginning 'ALut.alutInit();'. I have no idea why. Can anyone tell me?
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