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Offline zeroone
« Posted 2007-09-24 17:07:04 »

You guys may find this amusing:

http://meatfighter.com/squarius2/

It’s an enhanced version of one of my J4K 2007 entries.  It’s not in Java though.
Offline Abuse

JGO Coder


Medals: 2


falling into the abyss of reality


« Reply #1 - Posted 2007-09-24 19:18:07 »

Where is the webstart link  Grin

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hmm, didn't work =|



Please say that isn't the error received if I don't have .net runtime installed Shocked

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Offline zeroone
« Reply #2 - Posted 2007-09-24 19:58:25 »

Quote
Where is the webstart link

I was really surprised to discover that .NET doesn’t offer an equivalent to webstart.  MS needs to offer a better deployment model. 

Quote
Please say that isn't the error received if I don't have .net runtime installed

Sadly, it probably is.  Makes me want to stick to Java. 

Did you extract the executable and try to launch it locally?  Perhaps its some messed up .NET security error from trying to launch from a remote site.
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Offline Abuse

JGO Coder


Medals: 2


falling into the abyss of reality


« Reply #3 - Posted 2007-09-25 02:07:55 »

Ran fine on my Vista machine at home.

Played through to level 4 without dying, had maxed out powerups.... then a big block fell from the ceiling without warning, and I died...... 0_o

Maybe the balance needs abit of tweaking ^_^
It desperately needs sound too.
Oh and more exotic power ups Grin

Apart from that, good game!

Out of interest, why did you write the game using .net?

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Offline erikd

JGO Knight


Medals: 3
Projects: 3


Maximumisness


« Reply #4 - Posted 2007-09-25 12:50:40 »

I was really surprised to discover that .NET doesn’t offer an equivalent to webstart.  MS needs to offer a better deployment model. 

.NET has ClickOnce, which is about the same as Java Web Start.
http://msdn2.microsoft.com/en-us/library/ms996413.aspx

Offline zeroone
« Reply #5 - Posted 2007-09-25 16:00:21 »

Quote
It desperately needs sound too.

I couldn't find a simple way of adding sound and music to a C# application. 

Quote
Out of interest, why did you write the game using .net?

I wanted to see what the pros and cons of making a .NET game were.  Also, I was hoping to explore XNA at some point and I felt this was a step in that direction.

Quote
.NET has ClickOnce, which is about the same as Java Web Start.

I'll look into this.  Thanks for the link.
Offline zeroone
« Reply #6 - Posted 2007-10-07 00:10:19 »

Quote
.NET has ClickOnce, which is about the same as Java Web Start.
Apparently, it's true.  ClickOnce seems to work well... at least in IE.  I updated the page.  Thanks for the suggestion.

Quote
It desperately needs sound too.
Originally I couldn't find a way to play sound effects and music in C# without dipping into the XNA or DirectX libraries.  But, I noticed .NET 2.0 does have a namespace with a class that can play wav files.  But, I think I'll avoid bloating my tiny game with music files.  Kind of defeats the point.  That is, I wanted to demonstrate gameplay without all the bells and whistles.
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