Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (513)
Games in Android Showcase (121)
games submitted by our members
Games in WIP (577)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  SQUARIUS^2  (Read 6942 times)
0 Members and 1 Guest are viewing this topic.
Offline zeroone
« Posted 2007-09-24 15:07:04 »

You guys may find this amusing:

http://meatfighter.com/squarius2/

It’s an enhanced version of one of my J4K 2007 entries.  It’s not in Java though.
Offline Abuse

JGO Knight


Medals: 13


falling into the abyss of reality


« Reply #1 - Posted 2007-09-24 17:18:07 »

Where is the webstart link  Grin

.
.
.
.
.
.

hmm, didn't work =|



Please say that isn't the error received if I don't have .net runtime installed Shocked

Make Elite IV:Dangerous happen! Pledge your backing at KICKSTARTER here! https://dl.dropbox.com/u/54785909/EliteIVsmaller.png
Offline zeroone
« Reply #2 - Posted 2007-09-24 17:58:25 »

Quote
Where is the webstart link

I was really surprised to discover that .NET doesn’t offer an equivalent to webstart.  MS needs to offer a better deployment model. 

Quote
Please say that isn't the error received if I don't have .net runtime installed

Sadly, it probably is.  Makes me want to stick to Java. 

Did you extract the executable and try to launch it locally?  Perhaps its some messed up .NET security error from trying to launch from a remote site.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Abuse

JGO Knight


Medals: 13


falling into the abyss of reality


« Reply #3 - Posted 2007-09-25 00:07:55 »

Ran fine on my Vista machine at home.

Played through to level 4 without dying, had maxed out powerups.... then a big block fell from the ceiling without warning, and I died...... 0_o

Maybe the balance needs abit of tweaking ^_^
It desperately needs sound too.
Oh and more exotic power ups Grin

Apart from that, good game!

Out of interest, why did you write the game using .net?

Make Elite IV:Dangerous happen! Pledge your backing at KICKSTARTER here! https://dl.dropbox.com/u/54785909/EliteIVsmaller.png
Offline erikd

JGO Ninja


Medals: 16
Projects: 4
Exp: 14 years


Maximumisness


« Reply #4 - Posted 2007-09-25 10:50:40 »

I was really surprised to discover that .NET doesn’t offer an equivalent to webstart.  MS needs to offer a better deployment model. 

.NET has ClickOnce, which is about the same as Java Web Start.
http://msdn2.microsoft.com/en-us/library/ms996413.aspx

Offline zeroone
« Reply #5 - Posted 2007-09-25 14:00:21 »

Quote
It desperately needs sound too.

I couldn't find a simple way of adding sound and music to a C# application. 

Quote
Out of interest, why did you write the game using .net?

I wanted to see what the pros and cons of making a .NET game were.  Also, I was hoping to explore XNA at some point and I felt this was a step in that direction.

Quote
.NET has ClickOnce, which is about the same as Java Web Start.

I'll look into this.  Thanks for the link.
Offline zeroone
« Reply #6 - Posted 2007-10-06 22:10:19 »

Quote
.NET has ClickOnce, which is about the same as Java Web Start.
Apparently, it's true.  ClickOnce seems to work well... at least in IE.  I updated the page.  Thanks for the suggestion.

Quote
It desperately needs sound too.
Originally I couldn't find a way to play sound effects and music in C# without dipping into the XNA or DirectX libraries.  But, I noticed .NET 2.0 does have a namespace with a class that can play wav files.  But, I think I'll avoid bloating my tiny game with music files.  Kind of defeats the point.  That is, I wanted to demonstrate gameplay without all the bells and whistles.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

theagentd (20 views)
2014-10-25 15:46:29

Longarmx (53 views)
2014-10-17 03:59:02

Norakomi (47 views)
2014-10-16 15:22:06

Norakomi (35 views)
2014-10-16 15:20:20

lcass (39 views)
2014-10-15 16:18:58

TehJavaDev (68 views)
2014-10-14 00:39:48

TehJavaDev (69 views)
2014-10-14 00:35:47

TehJavaDev (60 views)
2014-10-14 00:32:37

BurntPizza (74 views)
2014-10-11 23:24:42

BurntPizza (46 views)
2014-10-11 23:10:45
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!