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  How about new mime-types for custom files?  (Read 1169 times)
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Offline broumbroum

Junior Devvie





« Posted 2007-09-12 13:01:29 »

Hi! I'd like to get some more informations about registering new mime-types for my custom files I make in my game-applications. For example if I'd like to have sprites recognized as a new mime-type, say image/Sprite-png or image/Sprite-jpeg, and to get my application opening them as a known supported type, how can the OS be informed of that new mime-type ? Is there any mime-type-registry to update ?
For the moment I just get the extension name as the type, e.g. customModel.mc3 ... <- this should be a bin/MC3-Model type. Huh

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