I think so, too.
Audioclip isn´t even able to pause or to
tell how much of a sound has been played/is to be played.
I need an easy way for playing music/sounds in my game
as well and if in any way possible with just
the java SDK from sun.
I wouldn´t mind to play .wav-files, .mp3 is not necessary.
I just want to play, pause and stop the sound
and a method for knowing which microsecond position
of the sound is actually played when calling it.
I know its possible with midi coded directly
with Synth. etc.
This has to be possible with files as well.
I hope someone has a little tutorial or knows how to