Hallo, i tried to learn something about java 3d by following sun's java 3d tutorial step by step but everytime i try to compile i get a NullPointerException. The code from the Example is listed below, I'm working with the Eclipse IDE on a Windows system (which shouldn't matter anyway, because it should work on any IDE / OS, but I listed those things just in case...)
import java.applet.Applet;
import java.awt.BorderLayout;
import java.awt.Frame;
import java.awt.event.*;
import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.universe.*;
import com.sun.j3d.utils.geometry.ColorCube;
import javax.media.j3d.*;
import javax.vecmath.*;
public class HelloJava3Da extends Applet
{
public HelloJava3Da()
{
setLayout(new BorderLayout());
Canvas3D canvas3D = new Canvas3D(null);
add("Center", canvas3D);
BranchGroup scene = createSceneGraph();
scene.compile();
// SimpleUniverse is a Convenience Utility class
SimpleUniverse simpleU = new SimpleUniverse(canvas3D);
// This moves the ViewPlatform back a bit so the
// objects in the scene can be viewed.
simpleU.getViewingPlatform().setNominalViewingTransform();
simpleU.addBranchGraph(scene);
} // end of HelloJava3Da (constructor)
public BranchGroup createSceneGraph()
{
// Create the root of the branch graph
BranchGroup objRoot = new BranchGroup();
// Create a simple shape leaf node, add it to the scene graph.
// ColorCube is a Convenience Utility class
objRoot.addChild(new ColorCube(0.4));
return objRoot;
} // end of createSceneGraph method of HelloJava3Da
// The following allows this to be run as an application
// as well as an applet
public static void main(String[] args)
{
Frame frame = new MainFrame(new HelloJava3Da(), 256, 256);
} // end of main (method of HelloJava3Da)
}