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  Geometry classes  (Read 1311 times)
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Offline 2playgames

Junior Member





« Posted 2007-08-01 22:15:20 »

Here are the geometry classes used by my custom 2d game engine. Please post any improvements you make back here

contains:
interface Geometry: all classes implement this one
class Vector2: a 2d vector2. can represent many things
class Box: a box with a position and size
class Circle: a circle with a position and radius
class GameRuntimeException: my runtime exception. you can easily replace GameRuntimeException with RuntimeException in the above files

download:
http://www.the3rdage.net/files/2745/geometry.rar

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