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  trouble recognizing joystick  (Read 1228 times)
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Offline KenSchweller

Junior Newbie





« Posted 2007-07-25 21:37:22 »

I am very impressed with the jinput initiative and would like to use it for joystick control in games I have been developing for bonobos at the Great Ape Trust in Des Moines.  When I run the following 'helloworld' code on Win32  I see only 'keyboard' and 'mouse'  listed as controllers even though I have verified using dxdiag that direct x sees my joystick.   Any advice on how to help jinput see the attached joystick? 
Thanks,
Ken

import net.java.games.input.*;
public class ViewControllers
{
   public static void main(String[] args)
   {
          Controller [] controllers = ControllerEnvironment.getDefaultEnvironment().getControllers();
          for(Controller c : controllers)
          {
                System.out.println("controller: " +  c.getName());
          }
   }
}
Offline endolf

JGO Coder


Medals: 7


Current project release date: sometime in 3003


« Reply #1 - Posted 2007-07-26 12:53:26 »

Hi

Sounds like a duplicate of this thread.

Endolf

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