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  Removing "click to activate applet" , here is a workaround  (Read 1853 times)
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Offline DzzD
« Posted 2007-07-20 16:47:19 »

this is a simple workaround to avoid "click to activate control", working on IE7
juste create the 3 following files with th right name, compile it & try it!


SimpleApplet.htm
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<HTML>
<HEAD>
<SCRIPT language=JavaScript src=SimpleApplet.js></SCRIPT>
</HEAD>
<BODY BGCOLOR="000000" onload="createApplet()">
<CENTER>
<DIV ID=target></DIV>
</CENTER>
</BODY>
</HTML>


SimpleApplet.js
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/**
 * SimpleApplet.js
 *
 * @author bruno augier
 * @email bruno.augier@dzzd.net
 * @website http://dzzd.net/
 * @version 1.00 2007/07/18
 */


function createApplet()
{
 var elem=document.getElementById("target");
 html="<APPLET\n";
 html+="code   = 'SimpleApplet.class'\n" ;
 html+="width   = '600'\n";
 html+="height   = '360'\n";
 html+="></APPLET>\n" ;
 elem.innerHTML=html;
 setTimeout("focusApplet()",1000);
}


function focusApplet()
{
   if(document.applets[0]!=null)
   {
      document.applets[0].focus();
      document.applets[0].click();
     
   }
   else
      setTimeout("focusApplet()",1000);
}


SimpleApplet.java
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/**
 * SimpleApplet.java
 *
 * @author bruno augier
 * @email bruno.augier@dzzd.net
 * @website http://dzzd.net/
 * @version 1.00 2007/07/18
 */

 
import java.awt.*;
import java.applet.*;
import java.awt.event.*;


public class SimpleApplet extends Applet implements MouseMotionListener,Runnable
{
   private int mousePosX;      //Last know mouse pos x (relative to upper corner)
  private int mousePosY;      //Last know mouse pos y (relative to upper corner)
  private boolean run;
   
   public void init()
   {
      this.run=true;
      this.addMouseMotionListener(this);
      Thread t=new Thread(this);
      t.start();
   }
   
   public void run()
   {
      try
      {
         while(this.run)
         {
            this.update(this.getGraphics());
            Thread.sleep(10);
         }
      }
      catch(InterruptedException ie)
      {
      }
   }
   
   public void destroy()
   {
      this.run=false;
      try
      {
         Thread.sleep(100);
      }
      catch(InterruptedException ie)
      {
      }      
   }
   
   public void update(Graphics g)
   {
      g.setColor(new Color(0x000000));
      g.fillRect(this.mousePosX, this.mousePosY,2,2);
   }
   
   public void paint(Graphics g)
   {
   }
   
   
   public void mouseDragged(MouseEvent e)
   {
   }
   
   public void mouseMoved(MouseEvent e)
   {
      this.mousePosX=e.getX();  
      this.mousePosY=e.getY();
   }

}

Offline DzzD
« Reply #1 - Posted 2007-07-20 18:25:58 »

I just put this demo online:

http://dzzd.net/SimpleApplet/

no need to click on the applet to activate it

Offline me

Senior Member


Projects: 4


Java games rock!


« Reply #2 - Posted 2007-07-20 19:22:08 »

Hi DzzD,

Confirmed:

JDK 1.5.0_b10
on Windows XP

Running IE 6.0.2900.2180.xpsp_sp2
and
Mozilla/5.0 (Windows; U; Windows NT 5.1; nl; rv:1.8.1.5) Gecko/20070713 Firefox/2.0.0.5


Nice job!

Best regards from

M.E.

M.E.
--------
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline keldon85

Senior Member


Medals: 1



« Reply #3 - Posted 2007-07-20 20:30:55 »

Firefox 2.0.0.5, WinXP, Java 5; works!

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