Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (767)
Games in Android Showcase (229)
games submitted by our members
Games in WIP (854)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  EAX is not working in my case with JOAL  (Read 2726 times)
0 Members and 1 Guest are viewing this topic.
Offline kamrandemon

Junior Newbie

« Posted 2007-07-11 07:30:31 »

hiya all
i am facing problem while using EAX in joal. I have tried my best but unable to make it work. I have tried the demo source code of EFX provided with the joal latest version and its working fine. I am pasting my joal code to use EAX. Please help me in this problem

       boolean isEAX = al.alIsExtensionPresent("EAX2.0");
       EAX eax;
       eax =  EAXFactory.getEAX();

       if (eax == null)
           System.out.println("EAX is not initialized");
           System.out.println("RAX is initialized");

       IntBuffer b = IntBuffer.allocate(1);


      IntBuffer e = IntBuffer.allocate(1);

       System.out.println("in the init eax method " + e.get(0)        );

I can't hear the hangar reverbration setting by above piece of code and when i am trying to get the value for the listener environment, I get default value 0
Offline Ultraq

Junior Devvie

That's what she said

« Reply #1 - Posted 2007-07-12 09:45:43 »

I don't know much about programming EAX, but I did try give it a go and met the same problems as you where you said that after setting a property, doing a get of that property kept returning 0.  EAX is undocumented in JOAL, so I don't know if EAX is 100% working in JOAL.

Ultraq's Final MooCow
Bits and Pieces by Emanuel Rabina
Offline kamrandemon

Junior Newbie

« Reply #2 - Posted 2007-07-14 15:30:25 »

so are you using EFX? and if so then how u are setting the various properties to simulate an environment like auditorium, room or street using joal?
Pages: [1]
  ignore  |  Print  

EgonOlsen (1260 views)
2018-06-10 19:43:48

EgonOlsen (1129 views)
2018-06-10 19:43:44

EgonOlsen (864 views)
2018-06-10 19:43:20

DesertCoockie (1273 views)
2018-05-13 18:23:11

nelsongames (1105 views)
2018-04-24 18:15:36

nelsongames (1336 views)
2018-04-24 18:14:32

ivj94 (2076 views)
2018-03-24 14:47:39

ivj94 (1229 views)
2018-03-24 14:46:31

ivj94 (2171 views)
2018-03-24 14:43:53

Solater (795 views)
2018-03-17 05:04:08
Deployment and Packaging
by mudlee
2018-08-22 18:09:50

Java Gaming Resources
by gouessej
2018-08-22 08:19:41

Deployment and Packaging
by gouessej
2018-08-22 08:04:08

Deployment and Packaging
by gouessej
2018-08-22 08:03:45

Deployment and Packaging
by philfrei
2018-08-20 02:33:38

Deployment and Packaging
by philfrei
2018-08-20 02:29:55

Deployment and Packaging
by philfrei
2018-08-19 23:56:20

Deployment and Packaging
by philfrei
2018-08-19 23:54:46 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!