Java-Gaming.org Hi !
Featured games (85)
games approved by the League of Dukes
Games in Showcase (614)
Games in Android Showcase (173)
games submitted by our members
Games in WIP (659)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  2D web game engine (used to create Milpa) released as open source  (Read 3416 times)
0 Members and 1 Guest are viewing this topic.
Offline brackeen

Junior Devvie





« Posted 2007-06-15 06:36:05 »

I wasn't sure which topic to put this under, but hey, "Shared Code" sounds good.

PulpCore is a "2D rendering and animation framework for the Java plug-in".

There's a couple live examples here: http://www.interactivepulp.com/pulpcore/
The downloads and such are available here: http://code.google.com/p/pulpcore/

It's brand new, so the web page is sparse and I haven't set up a forum yet. And of course, there's lots of API documentation to write.

Try it out if you have the time - I'm definitely looking for feedback from the community to make it better, in terms of feature set and ease of use. It won't be everyone's cup of tea (especially since it's a framework, not a library) but I'm sure some people out there will like it.
Offline keldon85

Senior Devvie


Medals: 1



« Reply #1 - Posted 2007-06-15 07:00:42 »

Excellent!

Offline kevglass

« JGO Spiffy Duke »


Medals: 272
Projects: 25
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #2 - Posted 2007-06-15 07:28:38 »

Wow! It's a beautiful API too! Smiley

Nice work.

Kev

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline quixote_arg

Junior Devvie


Projects: 1


Jengibre


« Reply #3 - Posted 2007-06-15 16:35:23 »

yoooho! thanks a lot!
Offline thijs

Junior Devvie




Lava games rock!


« Reply #4 - Posted 2007-06-15 16:49:35 »

Congrats Brackeen,

Nice design and clean code.

PS:
"Drawbacks ... No AWT/Swing." <- Sounds like a strength to me  Wink

<a href="http://www.dzzd.net">3DzzD!</a>
<a href="http://www.arcazoid.com">Arcazoid!</a>
Offline CommanderKeith
« Reply #5 - Posted 2007-06-19 07:52:58 »

Thanks for releasing this - automating dirty rectangle painting like that is a great idea.  The particle explosion demo which follows the mouse cursor is really something!  Cool

Keith

Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 
Coldstream24 (15 views)
2015-09-03 00:41:28

Andrew_3ds (24 views)
2015-09-01 19:08:10

afikri (16 views)
2015-08-31 09:30:22

afikri (24 views)
2015-08-31 09:30:07

afikri (12 views)
2015-08-31 09:27:24

afikri (16 views)
2015-08-31 09:26:40

Roquen (23 views)
2015-08-29 11:30:54

GamerC4 (34 views)
2015-08-22 20:38:50

GamerC4 (32 views)
2015-08-22 20:37:18

GamerC4 (37 views)
2015-08-22 20:37:01
HotSpot Options
by Roquen
2015-08-29 11:33:11

Rendering resources
by Roquen
2015-08-17 12:42:29

Rendering resources
by Roquen
2015-08-17 09:36:56

Rendering resources
by Roquen
2015-08-13 07:40:51

Networking Resources
by Roquen
2015-08-13 07:40:43

List of Learning Resources
by gouessej
2015-07-09 11:29:36

How Do I Expand My Game?
by bashfrog
2015-06-14 11:34:43

List of Learning Resources
by PocketCrafter7
2015-05-31 05:37:30
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!