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  Problem drawing a Box  (Read 1325 times)
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Offline Izanagi

Senior Newbie





« Posted 2007-06-05 00:25:29 »

I am new to J3D and cant get a basic Box drawn.
Right now I am just play with sample code and replacing the ColorCube constructor with the Box constructor wih no success.
It compiles and shows a black canvas, I made sure to add import com.sun.j3d.utils.geometry.Box;

Please set me right. What is wrong?

Here the code I am focusing on:
//Commented out-- //objRoot.addChild(new ColorCube(0.4));
       //My Box code
      objRoot.addChild(new Box());


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public class HelloJava3Da extends Applet {
    public HelloJava3Da() {
        setLayout(new BorderLayout());
        GraphicsConfiguration config =
           SimpleUniverse.getPreferredConfiguration();

        Canvas3D canvas3D = new Canvas3D(config);
        add("Center", canvas3D);

        BranchGroup scene = createSceneGraph();

        // SimpleUniverse is a Convenience Utility class
        SimpleUniverse simpleU = new SimpleUniverse(canvas3D);

   // This will move the ViewPlatform back a bit so the
   // objects in the scene can be viewed.
        simpleU.getViewingPlatform().setNominalViewingTransform();

        simpleU.addBranchGraph(scene);
    } // end of HelloJava3Da (constructor)

     public BranchGroup createSceneGraph() {
   // Create the root of the branch graph
   BranchGroup objRoot = new BranchGroup();

       //Commented out-- //objRoot.addChild(new ColorCube(0.4));
       //My Box code
      objRoot.addChild(new Box());

   return objRoot;
    } // end of CreateSceneGraph method of HelloJava3Da
Offline Izanagi

Senior Newbie





« Reply #1 - Posted 2007-06-05 21:56:46 »

I am sure it is a simple mistake... Huh
Offline jfelrod1960

Junior Duke




Use the source Luke, use the source!!!


« Reply #2 - Posted 2007-06-06 15:02:29 »

Box box = new Box();
box.setAppearance(new Appearance());   // Just using the defaults.
objRoot.addChild(box);

Jeffrey F. Elrod
Complexsive Systems
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Izanagi

Senior Newbie





« Reply #3 - Posted 2007-06-06 17:33:25 »

Thanks. It was the set appearance that i lacked.

I'm not use to needing soo many setters per object. Undecided
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