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  could odejava create a box used into java3d' PlatformGeometry  (Read 1043 times)
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Offline jiyanliang

Junior Newbie





« Posted 2007-05-14 12:31:45 »

Hi,ereryone,could odejava create a box used into java3d'  PlatformGeometry
I design a fps game,and i want to do first person colliection with other Gemmetry,of course i use PlatformGeometry  in
 initUserControls(Vector3d targetVec) method.but could not in action.
the below is error:
Exception in thread "main" java.lang.UnsatisfiedLinkError: get_PARENTSPACEID_ZERO
   at org.odejava.ode.OdeJNI.get_PARENTSPACEID_ZERO(Native Method)
   at org.odejava.ode.Ode.getPARENTSPACEID_ZERO(Ode.java:73)
   at org.odejava.GeomPlane.<init>(GeomPlane.java:73)
   at org.odejava.GeomPlane.<init>(GeomPlane.java:81)
   at Phybox2.makeBoxGeom(Phybox2.java:156)
   at Phybox2.<init>(Phybox2.java:48)
   at WrapTour3D.gunHand(WrapTour3D.java:356)
   at WrapTour3D.initUserControls(WrapTour3D.java:324)
   at WrapTour3D.createSceneGraph(WrapTour3D.java:186)
   at WrapTour3D.<init>(WrapTour3D.java:158)
   at Tour3D.<init>(Tour3D.java:60)
   at Tour3D.main(Tour3D.java:81)
Offline irrisor

Junior Member





« Reply #1 - Posted 2007-05-15 06:23:00 »

I'm not sure what 'PlatformGeometry' actually is (is it from Java3D?), but you can, of course, create a odejava box and work with it in Java3D.

The error message you posted is a sign of a wrong native library. Your dll/so/jnilib does not match the java part of odejava.
Offline jiyanliang

Junior Newbie





« Reply #2 - Posted 2007-05-15 10:28:15 »

Yeah.
Thanks for your reply!
  Yes,'PlatformGeometry" is  from Java 3D,that could create the camera for the scene.
  Of course,the odeJava could odejava box  and work with it in Java 3D.I have used it
  but when i put  the odejava box that i create into 'PlatformGeometry",it could not work well.

  maybe i have to try another way to finish the first person colliection.!!!!!!!!!!
 
sunnyan
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